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A mysterious woman who goes by many names, and no one knows which one is the real one, although she normally goes by "Su". Working under nobody, she scours the lands and forests for easy prey, acting akin to a low bandit. But once someone rich catches her eye, she stalks them back and robs their place clean without anyone even realizing until it's too late. A master of stealth, deception, and dueling, her particular fighting style focuses on tiring out her opponent before putting them under submission.
Things of Note:Su employs a special stack effect called "Deflect". Whenever an opponent misses their attack, be it melee or ranged, Su can capitalize and earn a single stack of Deflect. Su can also gain Deflect by actively using her defensive moves and succeeding. A critical miss earns her 3 stacks. Upon a successful attack, all Deflect stacks are consumed and a bonus to damage is added equal to half of the amount of Deflects used (round down, minimum +1). This is her main method of dealing damage.
Su also starts with only 20 WP/ST, but this is expanded upon below.
Passives:Return from Climax:Su doesn't sport much physical stamina, only capable of tanking 20 points of damage before submitting. However, as a master of deception, she can rise from the ground again with 10 extra WP/ST after going down. Any overflow damage from her previous vitality does NOT carry over. This can only be done once, if defeated again, she is defeated for good. Once performed, the opponent must succeed at a notice check or her next attack is made at advantage.
Reactionary:This might sound like cheating, but Su is aware of what actions the players are doing as long as she can see them. This doesn't mean she knows what the attacks do mechanically, but she can always guess. Effectively, this means she "reads your input" and can perform counters appropriately.
Moves:Sneak Up:Before the battle starts, if she is unseen. She will attempt to surprise her target by rushing out of the shadows for a cheeky attack. This attack can only be used during the first round and is made at advantage, dealing 3 damage and adding 1 Deflect.
Sword Strikes:Su can attack up to three times in quick succession, each strike dealing 1 damage. Her flat blade ensures that opponents are never truly harmed.
Poisoned Shuriken:Su flings a poisoned shuriken that puts the target into a deep sleep should it hit, inflicting a 1 damage Independent Bind. This isn't affected by Deflect.
Perceptive Counter:Whenever her opponent attempts an attack at disadvantage, she can attempt to disarm them or throw them off even more. Upon success, she can choose between disarming one weapon or gaining 3 Deflect counters. This has a 3 turn cool-down on a success.
Patient Defense:Su can take a step back and take a more defensive stance. This causes attacks against her to be made at disadvantage, and Deflect gains from missing is doubled. She can't do anything else until she leaves this stance via a free action at the start of a turn.
Poison Bomb:Su can toss a small bomb that emits a cloud of pink aphrodisiac mist. While Su is immune to this, her opponents are not. As long as they stay within the cloud, they take 1 damage passively and make attacks disadvantage as their sight is greatly obscured. The opponent must succeed at a check to leave the mist, failure being that they either trip up over themselves or Su refuses to let them leave via constant engagement.
Tie Up:Against a stunned opponent, Su can take the time to tie them up in a suggestive pose with her hemp rope. Afterwards, she carefully caresses and kisses her target into submission. This inflicts a 3 damage Bind.
Aggressive Passion:Against a disarmed opponent (doesn't work on opponents who can fight unarmed effectively), Su can overwhelm them with a lunge and a hug, only for her to grind herself into their crotch and plant kisses all over their face and neck, dealing 3 damage.
Lewd Stomp:Against a prone opponent, Su can stomp on their crotch/face/stomach and grind into them with her foot, dealing 2 damage and gaining 1 Deflect. She can continue grinding until her opponent stands up, which must be made at disadvantage due to her pinning them down.
Backstab?:Against an unaware or disoriented opponent, Su can charge them from behind and wrap them up in a hug, dealing no damage but gaining 2 Deflect. Afterwards, she can combo into a Bind that deals 1 damage or gain 2 Deflect per turn, as she gropes or tightens around them, respectively.
"Sword"master (Male/Futa Finisher):Against a dicked opponent with 5 Wp or less, she can grab their rod and squeeze out the last remaining bits of their resistance, causing them to cum, and instantly defeating them.
Thrustmaster (Female Finisher):Against a female opponent with 5 Wp or less, she can bend them over, only to penetrate them with the pommel of her sword, making them climax and instantly defeating them.
And... that's all I have for now.
I'm struggling to come up with more, and any input would be highly appreciated, both for her current any suggested mechanics!
Patch Notes: Reduced Deflect from a 1:1 damage bonus to half, and added new moves.