A humble listing of female characters from a variety of media, whose kiss produces adverse effects on their victims.
 
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unknownwatcher



Posts : 110
Join date : 2010-05-16

PostSubject: trash   Tue Jun 30, 2015 11:49 am

nothing but trash here, sorry.


Last edited by unknownwatcher on Fri Aug 14, 2015 10:57 pm; edited 1 time in total
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Mkmd13



Posts : 1587
Join date : 2009-06-29
Age : 25
Location : wouldnt you like to know

PostSubject: Re: trash   Tue Jun 30, 2015 8:11 pm

Well will the girls be monster girls or just regular girls?
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unknownwatcher



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PostSubject: Re: trash   Tue Jun 30, 2015 8:22 pm

There will be a few but they will appear later in the game in a lab.
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Mkmd13



Posts : 1587
Join date : 2009-06-29
Age : 25
Location : wouldnt you like to know

PostSubject: Re: trash   Tue Jun 30, 2015 9:01 pm

Kk, well the type of girls that Im fond of are the really bubbly kind or the kind that just love to tease you. As for monster girls go, nekos, faries, and succubus are the types I like.
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unknownwatcher



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PostSubject: Re: trash   Wed Jul 01, 2015 4:37 pm

hehe, duly noted Very Happy
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AnonRoy



Posts : 144
Join date : 2013-10-18
Location : Changed my name from TheWielder

PostSubject: Re: trash   Fri Jul 03, 2015 12:16 am

Hiya.

Personal suggestion - after working on my own games for quite some time, I strongly recommend that you start small. It always seems easy at first, but then you begin to realize the sheer amount of detail that needs to go into it if you want many people to play it.

"In the House of Temptation," my short text game, took a LONG time to build, organize, frame, and detail. And that game can be completed in about five minutes. My next game is going to be even more complicated, because I'm switching engines and have to learn how to use this one. Even with less Sex (which, oddly enough, was the hardest stuff to write), I'm going to have more to detail and describe.

The sheer amount of detail that will go into it all is likely more significant than you realize. So, if I were you, I'd cut down on certain plot lines and make a clear, concise, and short story. If game-making is something you end up enjoying, then you can always add more later - whether it's more content in the original, or an entire sequel!

Of course, if you've made such games before, please disregard ALL of that.

Regardless, I look forward to seeing what you create! On a personal level, I hope it has some sexy Succubi involved!
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LazyAlex



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PostSubject: Re: trash   Fri Jul 03, 2015 11:38 pm

what kind of engine are we talking about here?
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unknownwatcher



Posts : 110
Join date : 2010-05-16

PostSubject: Re: trash   Fri Jul 03, 2015 11:46 pm

well, i'm using rpgmaker ace to make it.

@TheWeilder, it's going to be a short game. maybe an hour to hour 1/2 gameplay.
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PostSubject: Re: trash   Today at 6:47 am

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