Note: Before you read anything that has anything to do with this game, make sure you play
the first one.
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Update July 16 2016
http://textadventures.co.uk/games/view/hwhczc4s5ekfs2gddbjqhg/tales-of-the-house-of-temptation
Updated. Three Missions finally complete. I've got some momentum now, might blaze through the rest with relative speed. Might not. We'll see.
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Update January 11th 2016
HOLY CRAP I FINALLY UPLOADED IT.
http://textadventures.co.uk/games/view/hwhczc4s5ekfs2gddbjqhg/tales-of-the-house-of-temptation
If there's any call for it, I'll upload a version to Mega. All things considered, I'm feeling relieved and tired, considering I worked on it all day to get it ready for a partial release and it's now 1:20 AM.
Anyhow. Crunched some numbers, I've got 35 pages out of 77 done, which is 45.45% complete, but I've also done the pre-planning and scripting, so I'm calling it halfway done. I hope you all enjoy the game.
And subscribe to my twitter if you want more updates. Twitter.com/AnonRoy
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Update January 5th 2016
Okay, so obviously I missed the "end of 2015" mark that I had set. The game is nowhere near complete... but it is, for once, getting closer. I've got oodles of free time right now, and I'm using as much as it as I can stomach to write. My current hope is that I'll have a partial release ready for you all within a week, maybe even in a couple days. Aiming for Sunday the 10th.
WHEN that partial release happens, it'll contain everything completed up to the start of the Three Missions. And while so far the Sex Scenes have been more focused on my own fetishes, I made sure to include one (with Lisa) that'll get all you Kiss-Lovers' engines going. In fact, I posted a tiny snippet of that scene just a short while ago, so that'll give you an idea of what to look forward to. I currently have... seven pages to do, three of which are sex scenes. I'll be sure to toss in some kisses for you all. In fact, I think I've got one in mind right now...
As for the other 2/3rds of the game, I'll have to see how the next few months shape up. If I'm lucky, I'll be able to write a good deal more, but it doesn't look likely right now. I'll know more in a couple weeks, so stay tuned.
As a side note, I'm considering making my own blog for this project, and I'm also considering putting the finished game up on Kimochi, which is basically Steam for western-made porn games. Pretty spiffy, if in WAY early development. Would be extra work, but I'd like to explore that possibility.
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Update Sept 27th 2015
Due to a few issues in my daily life, I'm currently forced to spend my time on other pursuits. Normally, I'd stay relatively quiet about this, but it appears that this pattern will continue for the foreseeable future. Times in which I can write are rare, at best, and for my own sanity, I find myself resting in such periods of time, rather than writing.
I am not giving up this project - I still intend to hack away at it as the opportunity presents itself. However, due to my particular circumstances, it's fully possible that I'll be unable to write in earnest until Summer of 2016. If I'm lucky, I'll be able to grind out #2 before then, so I can focus on game #3. Regardless of my hopes, however, I feel the need to inform you all that writing is not currently progressing, and I cannot promise significant progress any time soon.
My apologies, but as you are all undoubtedly aware, real life comes first.
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Update July 25th 2015
For the record, I've been working my ass off to pay for schooling as of late, so little progress has been made. However, I have definitely begun to write out scenes. I intend to go in order of the game itself, and will be handling the scripting (which is honestly very easy, now that I know what I'm doing) simultaneously.
Further, my current intention is to release the game only when it's complete. If you don't like that, tell me, cuz that's the only way I know what you all think. I'm definitely not a mind-reader.
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Update July 7th 2015
I've figured out exactly how to implement everything I need to, and I've built a skeleton build in Quest to facilitate some basic testing. Anyone who wants to get a little taste of what the game will be like, or who wants to help out by testing the game, can do so using the following build:
https://mega.co.nz/#!6RlwGCaI!XlpsPC1YQkBPXSahJbBMLiFwGFxXf7osPuXGBEf6wT4
It really is the definition of "Skeleton Build." Everything is a placeholder for everything else. I haven't integrated any scripts, haven't inserted any plot info, and there is currently NO ADULT CONTENT WRITTEN YET. So don't DL that if you're looking for porn, DL that if you want to help me out by double-checking that all the links work and there are no weird errors.
Next up, I plan on scripting all the various events. Following that, it's just writing, writing, writing.
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As of today, June 6th at approximately way-too-fuggin-late o'clock, I have officially begun working on Tales of the House of Temptation. This game is technically a sequel, but will feature much more story than sex. It will also be optional. The best thing to compare it to would be the latest Borderlands game - the "Pre-Sequel," as it's known. While it's all relevant and details Handsome Jack's rise to power and expands on the characters, it is not necessary to play it to understand the plot of Borderlands 2. Same thing here, generally speaking.
My goals for this game are as follows:
Expand and Detail the HOT Universe through character interaction.
Improve my abilities in using the Quest engine, to use more intricate gameplay mechanics than "click, read, click, read, click, read."
Experiment with different techniques and thought processes.
Attract additional readers to UponHerLips
Harden your Dicks and Moisten your Pussies.
Content to Expect:
Sex with Succubi (which should be a no-brainer at this point).
Massive Expansion of Setting
Massive Expansion of Character Histories
Human-to-Demon corruption/transformation
A Montage, vaguely speaking
Combat that requires context clues to result in success
---the above was a major criticism of the original HOT. I'm strongly considering reworking the hallway run scene in HOT1.0, to require intelligent thought.
My signature brand of comedy
To Do (Revised):
Sketch out Scene Map - Done June 6th 2015
Generate Information, Characters, Game Mechanics - Done June 20th 2015
Research Coding/Game Engine Methods and Capabilities - Done June 20th 2015
Integrate Capabilities into Storyline - Done July 1st 2015
Assign Information to Scenes in Map - Done July 7th 2015
Construct scene skeleton in Quest - Done July 7th 2015
---Release Skeleton Build for Navigational Testing - Done July 7th 2015
Apply Scripting to Skeleton Build
---Release Test Build V0.25
Apply basic information to all pages (who you're interacting with and what's happening).
---Release Test Build V0.50
Full Write for Core Scenes
Full Write for Epilogue
---Release Test Build V0.75
Full write for Hub 1
Full write for Hub 2
Full write for Hub 3
Full write for Hub 4
---Release Test Build V0.99
Bug-smashing and Grammar Correction
---Release Final Build V1.00