Stamina: 6 Willpower: 6
A slender, brown woman in a short silver dress, silver eyeshadow and silver lipgloss with an oversized hourglass in her hand. She is an ageless, mysterious midara who seems to have control over time to a limited degree.
Timesaver (passive)-Timekeeper has a limited number of Time Points, which she uses instead of Willpower or Stamina costs for her abilities. She starts the battle with 1 Time Point and gains more by sacrificing her turn in a round in exchange for 1 Time Point. Timekeeper cannot hold more than 3 Time Points in her hourglass, and doesn't gain a Point if she skips her turn unintentionally.
Bullet Time (passive)-Costs 0.5 Time Point. Whenever Timekeeper is the target of an attack or action, she can impose disadvantage on the attack roll (the attacker makes two rolls and has to use the worse one).
Double Time (passive)-Triggers once Timekeeper reaches 2 Stamina or Willpower. During each of her turns, Timekeeper can make an extra Willpower or Stamina attack (does not occur if she skips a turn to gain a Time Point).
Undo (action)-Costs 1 Time Point. Upon a success, the user's Stamina, Willpower and Buffs/Debuffs return to the state they had at the start of the previous round.
Slow Mo Smooch (action)-Costs 0.5 Point. The user sashays up to the target as time slows down. The target can't help but stare, and makes a roll at a disadvantage (has two use the worst of two rolls). Upon a success, the user kisses the target slowly and methodically, doing 1.5 Willpower damage.
Elixer, Holy Water, Scroll of Time Stop (grants the entire party an extra round, during which all attacks automatically hit)