Will was in another odd spot. Perhaps not a bad spot, but an odd one for sure. Not very long after submitting himself to the Midara known as Shauna Jackson, he had been offered a deal he couldn't refuse. He was now the personal boy-toy of a trio of Midara known as Divas in exchange for their protection from a more brutal trio of Divas.
He had already experienced what holding up his end of the bargain meant. Aside from the euphoria to be expected from being at the mercy of Divas, he had also seemed to have suffered from a concussion. The Divas had made an apology, which was more than one could usually hope to get from lust demonesses. While he was perhaps a little too happy to go back to them in exchange for their protection, it was those who he was being protected from that currently caused his anxiety spike.
On another one of his routine jogs, he had an all-too-reliable sense of dread wash over him.
Will slowed to a stop as a threatening silhouette stood before him. Purple wrestling gear, purple lips, purple highlighted hair; no doubt he was seeing the devious Diva named Chantelle Lacroix. Something out of the ordinary was the thin violet mask she held. As she raised it to her face, Will's stomach dropped as he recognized its geisha style.
A dash of green crossed his vision before his vision went black as his face was smothered into a pair of firm breasts. He couldn't mistake the crushing grip of Yuwaku around his neck and abdomen, what gave him pause was the firm kiss he felt pressing on his lips. He did not have time to give form to his quizzical thoughts before he lost consciousness.
Will's eyes flew open at the sounding of a familiar Japanese rock song. He immediately identified the situation; he was seated on a top turnbuckle of the ring in the Divas' arena. Coming down the entrance ramp was the entirety of the heel Divas; Yuwaku, Chantelle, and Bloody Maria. Though only Yuwaku and Maria climbed into the ring and Chantelle was too well-dressed for competition, the prospect of fighting two hostile Divas was less than ideal.
As he descended to the mat, presuming his lonely challenge before him, another fighter's anthem sounded throughout the arena. To his surprise, he recognized the diminutive, yet fiery figure of Merlina McDougal. She was the latest Diva he had been introduced to, and the most likely of his new allies to punch his lights out. Paying him no mind, Merlina climbed onto his corner and spewed some truly venomous barbs at the opposite end of the ring.
Well this was a new one.
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=Simple Wrestling RP=
-The old ruleset applies: the rolls are 1 to 100 even rolls are a success, uneven rolls are a failure.
-Characters are allowed 1 free action but must otherwise stick to their movepools*
-Instead of VIRTUE and VICE, the adventurers have WILLPOWER and the midara have STAMINA.
-Encounters that use characters from the OpenRPG may cause a re-appearance of said midara, depending on outcome.
(*= A free move can be utilized as often as desired as long as it is used to perform a wrestling maneuver.)
Paralyzed status- Character will be unable to move next turn and will be unable to dodge the next attack
Charmed Status- The next attack dealt by the midara does +1 Willpower damage
Bind Status- Character will be unable to move and continually suffer 2 Willpower damage each turn unless they roll a 50 or higher and escape
Floored Status- Character is layed out on the ground and must either react to the next move from this position, or use a turn to get up.
Rage Status- Character must use a basic attack with 1/2 the accuracy, but 2x the damage if successful.
Rolls higher than 85 are considered critical and allows the attacker to follow up with another move
Will Helm's AbilitiesStraight Lunge - Will quickly lunges forward with a jab directed at the stomach. Deals 3 stamina damage. (can be used every turn)
1-2-3 Combo - Will gets in close with his fists up as he quickly jabs with repetition at the target's stomach. Deals 4 Stamina damage (can be used every 2 turns)
Right-Left Hook Combo - Will gets in front of his target before delivering a right hook punch to the target's head and after that a left hook punch. Deals 4 Stamina damage + paralyzed status (can be used every 2 turns)
Sparking Kiss- Will charges up electricity in his lips and kisses the enemy midara's lips in an attempt to send a powerful shock through their body. If successful, some damage and paralysis, but if unsuccessful, he gets bound in a makeout session with them and suffers bind status. Deals 5 Stamina damage (can be used every 3 turns)
Static Charge - Will rubs his gloves together and builds up alot of static, causing his gloves to become supercharged for 5 turns, slightly increasing chance of causing paralysis with normal moves, giving a slight chance of counter-attack and allowing Will to use one of the following moves. Roll die. If number is even, move is successful, if not Will becomes paralyzed (can be used every 4 turns)
Rapid Bolt (after Static Charge) - Will quickly begins to jab both his fists forward in alteration, soon doing it fast enough to send bursts of electricity in the shape of his fists flying forward at his opponent. (Does 3 base stamina damage. Roll die 3 times. For each even numbered roll the attack does +1 stamina damage)
Delta Dash(after Static Charge) - Using the static from his gloves, Will supercharges himself and allows him to quickly dash in a triangle formation around his opponents, quickly creating walls of electricity that soon close in on his targets and trap them. Deals no damage but does deal paralysis.
Shock Tremor(after Static Charge) - Will strikes the ground and sends a bolt of electricity quickly rolling along the ground towards his target, immensely shocking them. Deals 6 Stamina damage
Crashing Knuckle - Will leaps forward before jumping high and putting all his electricity into one glove before coming down quickly, landing a rather hard and shocking punch on his target. Deals 7 Stamina damage + paralysis, but the supercharge instantly wears off
Summon: Witch Sisters- ??? Restores 5 Willpower (can be used every 5 turns)
Summon: Kissing Bandits- ??? 100% chance of attacks hitting the target for the next 2 turns (can be used every 5 turns)
Summon: Archangel Giga Bimbo- ??? Reduces attack damage by 2 and restores 3 Willpower every turn for the next 3 turns (can be used every 5 turns)
Summon: Toon Girl- ??? Immunity to bind status (can be used every 5 turns)
Summon: Bully Minotaur- ??? Restores 5 Willpower, but leaves Will unable to attack next turn (can be used every 5 turns)
Will starts w/ 40 Willpower
Merlina starts w/ 35 Stamina
Yuwaku starts w/ 40 Stamina
Maria starts w/ 40 Stamina