A humble listing of female characters from a variety of media, whose kiss produces adverse effects on their victims.
 
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 Anyone good at programming for Mugen?

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Mkmd13



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PostSubject: Anyone good at programming for Mugen?   Wed Jan 26, 2011 7:48 pm

I have been working on a character to use for Mugen but the learning curve for making one is difficult to say the least.

If someone has any knowledge of how to make characters for mugen, I would love to team up with you in making one for this website as well!!! Very Happy
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No one



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PostSubject: Re: Anyone good at programming for Mugen?   Fri Jan 28, 2011 1:22 pm

I'm a very good programmer but I'm not very good with C.Sad
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Sat Jan 29, 2011 11:44 am

What programming languages do you know?
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No one



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PostSubject: Re: Anyone good at programming for Mugen?   Sat Jan 29, 2011 2:44 pm

Mostly Java, but I can also handle some other stuff like python, assembly, and pretty much anything that's just like assembly.
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Sun Jan 30, 2011 3:27 pm

kool! maybe you can help me out with my Java homework! lol. Im taking Java in school right now. Would you mind helping me out if I message you my problem?
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PostSubject: Re: Anyone good at programming for Mugen?   Sun Jan 30, 2011 3:40 pm

I can if you're not a prospective student athlete, student athlete, or friend of one.
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Zesquid



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PostSubject: Re: Anyone good at programming for Mugen?   Sun Jan 30, 2011 5:44 pm

No one wrote:
I can if you're not a prospective student athlete, student athlete, or friend of one.

PFFT XD
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Sun Jan 30, 2011 9:05 pm

lol no im not a prospective student athlete, student athlete, or a friend of one. Im just a community college student just trying to get by lol. Here, I will message you what I have so far.
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Admin
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PostSubject: Re: Anyone good at programming for Mugen?   Tue Feb 01, 2011 7:35 pm

I haven't touched MUGEN in a long time, but I've suddenly got a lot of free time so I can try to provide as much help as you need.
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Tue Feb 01, 2011 9:22 pm

alright sweet! Very Happy any ideas on what character we should make?
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wolfzero001



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PostSubject: Re: Anyone good at programming for Mugen?   Tue Feb 01, 2011 10:17 pm

Maybe an original character? Like one that someone came up with? I've been meaning to try Mugen out, but I'm not sure if a laptop is able to use it without any porblems. ^^;
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Wed Feb 02, 2011 2:40 pm

Well in order to do that, we need sprites of that character. Which means we would need someone to draw them up (stance, punching, kicking, special moves, etc.)

That could take a very long time unless someone already drew them up.
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questionman



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PostSubject: Re: Anyone good at programming for Mugen?   Wed Feb 02, 2011 3:26 pm

what do you think the kiss effects should be?
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Wed Feb 02, 2011 7:34 pm

We can have multiple kiss effects, ranging from just damage to regeneration to freezing and so on. When you are making your own character, you can basically add anything you want onto them as long as you have the right sprites.

Thats the only dilemma we have right now is the sprites. Unless someone can provide us with a good sprite sheet, we are practically stuck right now

EDIT: I have found a suitable candidate for our first character!

http://www.spriters-resource.com/psx_ps2/disgaea2/sheet/9333

This is a succubus from Disgaea 2 and it looks like we can tweak her in order for her to have kiss attacks and hip bump attacks! Tell me what you guys think.
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Zesquid



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PostSubject: Re: Anyone good at programming for Mugen?   Wed Feb 02, 2011 8:29 pm

Hope you don't mind me popping in here, but I glanced over the sprites, and I have my own fair amount of knowledge of the Disgaea Succubae myself, and I know that (much to my utter dismay) they have no kiss attacks whatsoever. Do you think you could be able to tweak it to actually make it convincing? Not saying you shouldn't necessarily do it, I know nothing about Mugen so I really can't say anything one way or another, I just wanted to ask c:
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wolfzero001



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PostSubject: Re: Anyone good at programming for Mugen?   Wed Feb 02, 2011 10:11 pm

You are right, though there are some of them that could be set up to look like a kiss. But they would have to try pretty hard to make it convencing.
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Wed Feb 02, 2011 10:21 pm

It shouldnt be too hard to set up a kiss attack with her, All you need to add in are some kissing sound effects and heart animations and there you go. I think there are some sprites that looks like she is grappling the opponent.

Now for the next order of business is deciding how to set up the work so everyone has their fair share in creating her or do you just want me to work on it until I get bored or stuck with her?
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wolfzero001



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PostSubject: Re: Anyone good at programming for Mugen?   Thu Feb 03, 2011 12:17 am

Well you do seem to know alot about it..... I mean if ya don't mind that is. Its your call and all. Heheh. ^^;
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Thu Feb 03, 2011 8:17 am

Yea I can get started on it, I can get the sprites in 256 color and some of the hit boxes down. Oh and if anyone wants to work on this, make sure you have Photoshop on your computer.
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Fri Feb 04, 2011 4:19 pm

Hey I found a perfect way for you guys to help me out!

go here: http://www.spriters-resource.com/psx_ps2/disgaea2/sheet/9333

and save the sprite sheet on your computer. Then use a program like gimp or photoshop to cut them out and save them as a bmp (24 bit map) file.

I already have the standing animation cut out and saved so I dont need them. I dont care how you divide it up among you guys but I would really appreciate your guys help!

After you cut them out and saved them as a bmp (24 bit map) file, put them all in one folder and zip it up and send it to my email address. (mountaindewking@oh.rr.com)

P.S. I am only doing one color for her and the color im doing is the one with the pink hair and purple clothes
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PostSubject: Re: Anyone good at programming for Mugen?   Fri Feb 04, 2011 8:39 pm

Sprites

Sorry about the delay, I only just saw the message. If you REALLY want me to send them by e-mail I can.

As for those concerned that it may be difficult to make it look convincing, what's your opinion on Marjoly's kiss from Disgaea 3? They just rotated her standing/spinning sprite for that.

EDIT: And I think the Succubus might have a throw kiss attack in the Prinny action games on the PSP. Not sure how you'll find sprites for that though.
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Mkmd13



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PostSubject: Re: Anyone good at programming for Mugen?   Fri Feb 04, 2011 10:05 pm

Admin wrote:
Sprites

Sorry about the delay, I only just saw the message. If you REALLY want me to send them by e-mail I can.

As for those concerned that it may be difficult to make it look convincing, what's your opinion on Marjoly's kiss from Disgaea 3? They just rotated her standing/spinning sprite for that.

EDIT: And I think the Succubus might have a throw kiss attack in the Prinny action games on the PSP. Not sure how you'll find sprites for that though.

Dam man!!! You work fast!!! Thank you very much for the help! Very Happy

EDIT: What do you guys want her name to be?
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PostSubject: Re: Anyone good at programming for Mugen?   Today at 1:24 am

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