i had a little help with this myself and youll need to set up a skill with a common event
the game im making atm has the groundwork for the sweet kiss attack but it needs the pics still anyway... BUT
here's how you do it.. (player skill only)
in the skills damage calculation
"$game_variables[1] = b.enemy_id; 60"
this sets variable one to the target of the skill
add trait common event to the skill
then you use a conditional branch in the common event
to show a different picture based on the index of the enemy
no idea how to make the picture show on only successful hits though
I wouldnt be interested in working for free because i need money, also i got my own games to do but i do take on game commssions.
my game doesnt have any sweet kissing yet but there are tying up skills that change the enemy pic though
you can find it on my blogger azurezerohentai (THE GAME IS CALLED MAJO FOR NOW)