I don't have a lot of time to work on this tonight, as I have to work at 7am, but...
-I've tweaked some of the difficulty. That is my bad, every time I played this through I did the
Succubus job, then the Vixen job, so I made it progressively harder.
-I hate random battles, so the encounter rate has been changed in all areas so that they are fewer. -Most of the random battles have good chances of dropping helpful items and small amounts of money. -For those of you that played the demo, did you notice that you can buy equipment and abilities to beef up? Also, after a certain point in the game you get a discount from Ma and Pa General Store.
-I am still cleaning up some of the abilities and the party members. They won't be AI in the final version. They were very much an after thought and slapped together quickly. Originally, no one was going to be a permanent member, they were going to be used for a single job, then leave.
-I am still trying to finish up the "Game Over" scenes. You can probably tell a big difference in the scenes I've put time into, versus the half finished scenes.
-I am slowly fleshing out the Prisoner Escort events. This is meant to be the ending of what I call the First Scenario. The next town, Hamill's Cove, will begin Scenario 2, and open up the world.
-I don't intend for this to be a very long game, thus max Level is 20. I will become less generous with the Memory Sphere's in Scenario 2, but the game will open up with more exploration.
Also, I think it's time we move out of Off-Topic Discussion.
Thanks everyone for your feedback!
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"Tough... Don't blame us. Blame yourself or God." - Delita Hyral