Upon her lips
Would you like to react to this message? Create an account in a few clicks or log in to continue.


A humble listing of female characters from a variety of media, whose kiss produces adverse effects on their victims.
 
HomeHome  Latest imagesLatest images  SearchSearch  RegisterRegister  Log in  

 

 Jennifer, the Kitsune Monk

Go down 
3 posters
AuthorMessage
X_Simply-Perfect_X

X_Simply-Perfect_X


Posts : 1940
Join date : 2014-10-31
Age : 32
Location : United Kingdom

Jennifer, the Kitsune Monk Empty
PostSubject: Jennifer, the Kitsune Monk   Jennifer, the Kitsune Monk EmptyWed Sep 26, 2018 4:00 pm

Jennifer

Appearance:
Jennifer, the Kitsune Monk Jennif10

Description:
To be completed.

Status:
Stun: The next action the afflicated takes is skipped.
Daze: The next action the afflicated takes is at disadvantage (applies to all rolls made within the action).
Sensitive: For each stack of Sensitive the afflicated has, they take one additional willpower damage from willpower/hybrid attacks.

Passive(s):
Weak-willed: Jennifer starts with half the normal willpower.
Two Minds, One Body: Jennifer shares her body with Tam. Jennifer can switch to Tam at any point for free. Tam has her own passives.

Special Mechanic: Ki
Jennifer starts a fight with a Ki Pool, containing 4 Ki points, unless stated otherwise. Ki can be spent, or gained, by using Ki abilities, or through certain moves. Ki abilities do not take an action to activate, and multiple Ki abilities may be active at the same time (with the exception of Ki Channel).

Ki Abilities
Ki Channel: If no other Ki abilities are used this turn, gain 2 Ki points.
Ki Aura: Reduce stamina damage taken by 1. Costs 1 Ki point per turn.
Ki Focus: Gain advantage on Physical Attacks. Costs 2 Ki points per turn.
Ki Flurry: Make an additional Physical Attack. Costs 5 Ki points per turn.

Moveset:

Physical Attacks:
Basic Attack:
Jennifer strikes the opponent.
Deals 2 stamina damage, and Jennifer gains 2 Ki points.

Stunning Fist:
Jennifer focuses her Ki power into her fist, striking her opponent, and causing them to temporarily black out.
Deals 4 stamina damage, and inflicts the Stun condition. Requires 3 Ki points to be in the Ki Pool, and costs 1 Ki point to use.

Flurry of Blows:
Jennifer seems to stand perfectly in place as she sends out a shockwave of energy. To the trained eye, it becomes apparent that she is attacking everyone close to her with a series of different attacks.
Roll 3 times. For each success rolled, deal 2 stamina damage to every opponent that is close to her. Crits are only counted on the first roll. A crit fail ends the attack instantly, on top the usual crit fail effect. A crit success means maximum damage, and stuns those hit by it (with no additional effect). For the purposes of damage, this counts as 3 seperate attacks. Requires 3 Ki points to be in the Ki Pool, and costs 1 Ki point to use.

Abundent Strike:
Jennifer teleports around the area, striking each target with a spinning kick, seemingly coming from nowhere. Roll for each opponent. Deals 3 stamina damage and gives them disadvantage on their next action. Requires 3 Ki points to be in the Ki Pool, and costs 1 Ki point to use.

Stars and Stones:
Jennifer focuses on her technique, rather than simply forcing Ki power into her strike, and hits them with a large blow.
Deals 3 stamina damage, and inflicts the Daze condition.

Pressure Points:
Jennifer strikes sensitive areas across her opponent's body, opening them up to further assaults by her allies later.
Roll 2 times. For each sucess rolled, deal 2 stamina damage, and add a stack of Sensitive. Sensitive lasts until the end of next turn. Requires 3 Ki points to be in the Ki Pool, and costs 1 Ki point to use.

Tail Slap:
Inspired by one of Tam's signature moves, Jennifer manifests a tail to slap her opponent with.
Deals 3 stamina damage, and 1 willpower damage.

Magic Attacks:
Lance of Force:
Jennifer focuses her magic on a particular enemy, and strikes with a beam of concentrated force.
Deals 7 stamina damage. Usable once every 5 rounds.

Fireball:
After an encounter with a sorcerer that specialised in fire magic, Jennifer got a taste for the stuff, and decided to experiment with it.
All targets (including allies, but excluding herself) within a large area must roll. On a failure, they take 4 stamina damage. On a success, they take 2 stamina damage. On a crit success, they take no damage. And on a crit failure, they take 4 damage and catch fire (1 damage per turn, until they spend an action to put it out, with no roll required). Usable once every 5 rounds.

Miscellaneous Actions
Dispel Magic:
Jennifer is a master of removing magical effects. Once every 4 rounds, Jennifer can dismiss a magical effect, or counter magical spells, as a free action. Any additional dismissals of magic take up her action for her turn. Costs 3 Ki points to activate.

Combo Moves
Jen/Tam:
To be completed.

Jen/Dixi:
To be completed.

Jen/Yumi:
To be completed.


Last edited by X_Simply-Perfect_X on Mon Mar 25, 2019 4:10 pm; edited 12 times in total
Back to top Go down
X_Simply-Perfect_X

X_Simply-Perfect_X


Posts : 1940
Join date : 2014-10-31
Age : 32
Location : United Kingdom

Jennifer, the Kitsune Monk Empty
PostSubject: Re: Jennifer, the Kitsune Monk   Jennifer, the Kitsune Monk EmptyWed Sep 26, 2018 4:00 pm

Tam

Appearance:
Jennifer, the Kitsune Monk Tam15

Description:
To be completed.

Status:
Wrapped: This is a status that gets gradually worse for each stack. Each stack has it's own effect, and the effect of all previous stacks. At the beginning of each turn, the target may struggle for free. A success removes 1 stack of Wrapped. A critical success removes 2 stacks of Wrapped. And a critical fail gives the target disadvantage on their next struggle attempt. Effects for each stack are described below:

  1. Any attacks the target makes that roll under 50 are misses.
  2. Any attacks the target makes that roll under 20 are critical misses.
  3. Attacks are made at disadvantage.
  4. TBC

Passive(s):
One Body, Two Minds: Tam shares her body with Jennifer. Tam can switch to Jennifer at any point for free. Jennifer has her own passives.
Fighting For Herself: Tam has willpower equal to two thirds the normal willpower plus Jennifer's remaining willpower. Jennifer's willpower reserve is used first.

Special Mechanic: Manifested Tails
Tam is rarely one to reveal how much power she holds at any given time. The power of her attacks increases for every tail Tam manifests. In most fights, she will use two tails. She is limited in the number of tails she may manifest, but over time, and after draining the energy of powerful foes, this maximum number can increase. Manifesting tails is a free action, and may be done at any time.

Moveset:

Willpower Attacks:
WIP

Stamina Attacks:
Basic Attack:
Tam slaps the foe with her tail(s).
Roll for each tail Tam has manifested. Deals 1 stamina damage per hit.

Energy Drain:
Tam directly drains her opponent's strength, bolstering her own.
Deals 3 stamina damage for each stack of Wrapped the target has. Tam heals the half the amount drained (rounded up) to player's choice of Willpower or Stamina.

Sacrificial Tail:
A last resort, to not be used in any but the most dire of circumstances. Tam sacrifices one of her tails, and launching it towards her foes, dealing 2 damage to everyone within the area. This damage is multipled by 4 for every tail that Tam will have after using this move. Using this move removes one from the maximum number of tails Tam can acquire, on top of decreasing the number of tails she currently has.

Other Attacks:
Tail Wrap
Tam wraps her tail(s) around her foe.
Roll for each tail Tam has manifested. For each success, add a stack of Wrapped to the target, up to a maximum of the number of tails Tam has.

Taunting Tail
Tam's tails can react quickly to moves she has seen before. Perhaps even quicker than Tam.
Select a move used by the opponent that Tam has witnessed before. The opponent will be unable to use that move whilst Tam is able to react (i.e. Tam is still in control, and not stunned/paralyzed/etc.) This may be used on a number of moves equal to the number of tails Tam has out.


Last edited by X_Simply-Perfect_X on Tue Mar 26, 2019 3:15 pm; edited 12 times in total
Back to top Go down
Mkmd13

Mkmd13


Posts : 3030
Join date : 2009-06-29
Age : 33
Location : wouldnt you like to know

Jennifer, the Kitsune Monk Empty
PostSubject: Re: Jennifer, the Kitsune Monk   Jennifer, the Kitsune Monk EmptyThu Sep 27, 2018 8:41 am

Oh boy oh boy a Kitsune! I can't wait to see what kind of attacks you come up for her.

_________________
You don't know peace till you had suffering.
Back to top Go down
Warrior of Darkness

Warrior of Darkness


Posts : 7855
Join date : 2014-03-15
Age : 32
Location : Exploring Eorzea

Jennifer, the Kitsune Monk Empty
PostSubject: Re: Jennifer, the Kitsune Monk   Jennifer, the Kitsune Monk EmptySun Jan 06, 2019 5:53 pm

Tix: I'll kick your ass, fox!

Sent from Topic'it App
Back to top Go down
Sponsored content





Jennifer, the Kitsune Monk Empty
PostSubject: Re: Jennifer, the Kitsune Monk   Jennifer, the Kitsune Monk Empty

Back to top Go down
 
Jennifer, the Kitsune Monk
Back to top 
Page 1 of 1
 Similar topics
-
» Mizu, the Lewd and Lubed Kitsune
» Seth wandering monk

Permissions in this forum:You cannot reply to topics in this forum
Upon her lips :: Original Content :: Character/Enemy creations-
Jump to: