Meido
Appearance: https://safebooru.org//samples/2929/sample_3230c6447d84535cb8dc69e686d2338725dd02f9.jpg?3050378
Description: Meido is a genie contracted to be the maid for a powerful family of mirada. Aside from doing her maid duties, Meido can often be found searching for powerful adventurers to challenge, hoping to find one that can match her when she goes all out, however, she has yet to find a solo adventurer who can do so, so she holds back in almost every fight and rarely treats these fights as fights, instead, treating them as if they were a game. With complete control over her powers from being a genie, Meido, when going all out, is almost undefeatable and can do almost anything imaginable.
Moveset:
Reading the Competition - With a snap of her fingers, Meido creates a pair of reading glasses and a book, both just for show, as she gains knowledge of her opponent, either learning of one of their weaknesses or one of their attacks. When learning of an attack, that attack will be rolled with a roll one level down from where it should be, so a regular roll would be rolled with disadvantage, and an advantaged roll would be rolled as regular, etc. This action requires two rolls to see if it works and the other to see what she learns. This second roll isn't required if she has learned of all of her opponent's weaknesses or attacks.
Your Personal Maid - After learning a little about her opponent, Meido changes herself, changing her appearance and attitude, to be more towards their liking. Opponents take 0.5 damage per turn per weakness she now embodies and is only affected by weaknesses that can be seen in appearance and attitude, so things like hypnosis don't count.
Head Maid's Command - With a hypnotic melody in her voice, Meido gives her opponent a simple command. Inflicts Hypnotized.
For my version of hypnotized, those under the influence of it may either follow the command and take an action the next turn or resist the command and not take an action, however, if they fail to resist, they have to follow the command the next turn.
Maid's Service - Using her knowledge of her opponent, Meido pleases them in a way they enjoy. This is just a placeholder for free actions she can take, with damage and effects depending on how she is pleasing them. This action has greater effects on weaknesses not shown in Your Perfect Maid
Wish for a Win - If Meido is defeated by an opponent whose health is at half or greater, Meido will think she may have found a worthy opponent and will use her power to completely restore herself, learn of all their weaknesses and attacks, going into Your Personal Maid mode, and inflicts a permanent charm effet to her opponent. This move is automatic when she is defeated in the mentioned condition and is an automatic success. After this ability has been used, Meido will not use her finisher or her passive. If the opponent defeats her again, she will grant them a weak wish, not an omnipotent wish, covering things like removing a weakness or buffing an ability.
Perfect Maid (Finisher) - When Meido has learned of all the opponent's weaknesses, is in Your Personal Maid form, and the opponent is stunned, she takes this as a chance to briefly trap them in their mind, having them live through a year of her being their personal maid, taking care of their every desire. If this is used successfully, Meido instantly wins and the opponent gains a liking towards maids, having them deal +1 damage, or if they already like maids, turn that into a yearning for maids, having them deal +1 damage and have an advantage on attacks.
This is my first attempt at creating a mirada, so I'll appreciate feedback and ideas for other possible moves. I've currently written all of her signature/main abilities, but still need to write some attacks for her to use in battle.