After a purge, four experiments between human sacrifices and creatures manage to survive. And they founded the club to have a place where the other creatures resolve their conflicts, going unnoticed by the humans who entertain themselves and at the same time serve them as food. The club is famous because in addition to offering wrestling shows, it has a section that works as a motel, another as a hospital and another as a dining room.
Veronica club leader
Appareance
She is the only one of her kind, although she is the youngest of 4 sisters, she was the only one to inherit the succubus and demon vampire blood, becoming a very dangerous and powerful being. For this reason, she was chosen to be the one in charge of running the club.
To confront her, the character must search for her or meet her inside the club premises and attempt to challenge her. (She is considered the main boss)
move set
Mesmerizing Presence (Passive): Veronica's beauty is inhumanly irresistible, possessing a perfect body and face, Veronica uses these attributes to dominate her targets and turn them into her drooling slaves. [This effect persists from the start of combat until a critical resist. normal resistance prevents the effect that turn. a normal miss weakens the target's mind by 1 point a critical miss weakens the target's mind by 2].
Soothing Voice: Veronica changes the frequency of her voice to relax the target's mind and make them more compliant. [target's next move has roll with disadvantage, if it fails veronica can read his mind]
Read Minds: Veronica can use this skill when she drinks blood enable mesmerizing illusion and fetish use.
Mesmerizing Illusion: If she fails to be the one who can make the target fall in love, she uses her succubus abilities to shapeshift in the target's mind to suit their wishes. [all rolls for the target come with disadvantage, he takes 1 mental damage each time he misses and 3 if the miss is critical]
Use fetish: veronica uses one of the target's favorite fetishes when she does so not only weakens her willpower but takes the opportunity to drink blood. [bind: 2 dmg veronica heals for 1, if it's a critical miss the damage and healing are doubled].
Vampiric Kiss: Veronica's saliva numbs the target as she sucks their blood through a kiss [bind 1 wp per fail and cures 1 if crt fail dmg and heal doubles].
Succubus Kiss: Veronica sucks the blood out of her target through a kiss with hypnotic properties (2dmg and heals 1 if critical the target falls asleep)
lustful dream: (only works on sleeping targets) Veronica lays the target close to her and grabs her arm, which she bites to suck her blood, while doing so she establishes a mental link with the target becoming the protagonist of all erotic, fetish dreams , sexual, etc (double bind crt success is released completely success breaks free from the dream, and can make another roll to break free from the bloodsucking. fail: loses 2 wp and veronica heals by 1 crt fail: loses 4 wp and veronica heals by 2)
Finisher: Veronica uses her ability to leave a residual image in the mind of the target, until the day it's dies, every time the target falls asleep, it will feed Veronica's power with a lustful dream, it will also not be able to resist obeying an order given by her (the rest of the time the target is free to do whatever it wants).
Fans
secondary characters that idolize the fighters or the player once he wins or draw a fight
Support skills
Shout of Cheers: The fan yells and cheers for her favorite wrestler, the inspiration powers her next attack
[Target gains + 2 dmg from next attack] (3 turns cooldown)
distract: fans have a very attractive body, and they often use it to distract the opponent to give advantages to their favorite fighter (the next roll is advantage for her favorite fighter, and disadvantage for the opponent (4 turns cooldown)
Special Move: (Can only be used once per fight) The fan uses her sexy tricks to hypnotize her favorite wrestler's opponent. [inflicts mental blind]
[to fight against them it is necessary to insult your favorite fighter or attack him outside the arena, provoke them, or attack them]
kissing frenzy: the fan jumps on the opponent and wildly and repeatedly kisses the target [blind: 2 dmg per fail; inflict Crush if fail is critical]
seductive dance: the fan performs a choreography in which she alternately swings her breasts, shakes her ass and blows kisses in the air. her beauty stands out making the target fall in love [no harm, fall in love]
body rub: [only on targets in love] the fan rubs her body on the target while maintaining her erotic dance, this seduces the target so much that it weakens her will little by little [2 dmg per turn until she breaks free of love]
Push: the fan pushes the target making them fall [no damage, down]
Jump on the fallen: the fan does somersaults cheering for her idol, ending with small jumps and landing with her ass on the target, sometimes stepping on it [every time the get up fails, the target receives 2 dmg].
slaps [6 rolls 1 dmg each success]
kick to the genitals [3 rolls 2 dmg each success, down if critical]
Street Fighters (more characters will be added soon)
Rose
Rose is characterized by a strong personality, which is not dominated by anyone. in her training she learned to use her body as a weapon. In addition to developing certain elements that would help her take advantage in different situations.
Appareance:
Passive:
Extreme speed and quick reflexes: Due to her arduous training, Rose's speed and reflexes exceed that of a normal human, giving her an advantage when dodging physical attacks.
[physical attacks: roll with disadvantage. critical miss: Rose counters with a basic hit].
Pheromones: To aid in street fighting, Rose wears a perfume covered in pheromones that allow her to weaken and sometimes control her opponent (pheromones cause a temporary crush).
active.
* [combat techniques]
basic strike: fast punches or kicks [2 dmg, no effects].
Rapid Kicks and Punches: Rose's legs or fists create a flurry of blows [2-5 2 dmg per hit].
elbow: elbow strike on critical points [4 dmg -3 turns cooldown]
knee: hit with the knee on critical points [4 dmg - 3 turns cooldown]
break bones: [5 turns cooldown] rose can execute a ruthless maneuver that breaks 1 arm or 1 leg of the opponent [4dmg- leg or arm broken]
Knockdown: Rose tries to make the opponent fall to the ground [1 dmg, effect: opponent falls] (note: at the start of the next turn the opponent must make a roll to get up (if successful, they do not spend their action) [if the opponent fails to get up rose can use one of these techniques, if he uses them the opponent gets up the next turn]
-Stomp: Rose steps on the opponent's genitals 1 to 10 times. [quantity roll: 1-10 damage: 1 per success].
-Genital Kick: Rose viciously kicks her opponent's genitals. [4 dmg, stun 1 turn if critical].
-sitting: rose jumps and lands with her ass on the opponent's face [4 dmg]
[techniques with pheromones] (all have a cooldown of 5 turns)
Kiss: Rose traps the opponent in a pheromone-laden kiss [2 will damage effect: slight crush: (the next 4 turns the opponent has disadvantage)
Hug: Rose presses the opponent against her firm but small breasts moving them from side to side, up and down causing her pheromones to control the opponent's mind. 2 will damage [effect: 1-3 turns weakness (next attack does half damage). 4-6 turns slight infatuation: (for 4 turns attacks roll with disadvantage) 7-9 turns intense infatuation (attacks are rolled with disadvantage until the end of the fight) 10 turns or more: Add a willpower self-damage of 2 per miss (effect lasts until the fight ends). (not cumulative)
Facesit: Rose corners the opponent by slamming her hard, firm ass against the opponent's face moving it from side to side up and down letting her pheromones mind control 2 will damage [effect: 1-3 turns weakness (next attack does the half damage). 4-6 turns slight infatuation: (for 4 turns attacks roll with disadvantage) 7-9 turns intense infatuation (attacks are rolled with disadvantage until the end of the fight) 10 turns or more: Add a willpower self-damage of 2 per miss (effect lasts until the fight ends). (not cumulative)
Leg Scissors: Rose traps the opponent's head between her legs causing them to breathe her pheromones. [2 will damage per turn, the opponent is stunned every 2 misses]
Clothes with pheromones: Rose puts her glove, bra, shirt, panties, stockings, etc on her opponent's face causing them to sniff her, if the opponent can't resist they sniff the garment until free of the effect. [fascination until stamina roll is successful] can only be used 2 times per fight
finisher (Rose choose one of them)
-turn into a fan: When Rose defeats her opponent she can use her pheromones to make him become her fan, assist her in her training and encourage her in combat [Fan effects will be added later].
-living sack: instead of turning from fan Rose, she can use her pheromones to control her opponent's mind and turn him into a living training doll to exercise new combat techniques
Astrid
Astrid astrid is a very skilled thief, she was caught trying to rob veronica's office safe. veronica spares astrid's life in exchange for her working for her, from there astrid swore loyalty to her being her personal thief and from time to time participates in the fights in the arena. its poisons are said to be exotic and it has a very peculiar secret ability.
Note to use skill theft: -When astrid steals an ability she can use it as her own, the target loses that ability temporarily. the steal effect ends and the target regains the stolen ability if astrid suffers a critical hit -astrid can only have one stolen ability, when she steals another one she loses the previous one and the target recovers it.
Note of Poisons: Astrid uses various types of poisons, short-term and long-term. short-lived ones expire when the effect is applied. Long-lasting ones follow this pattern: at the beginning of the turn, a healing roll is made. If successful, the poison is removed.
mechanics: a roll is made to determine the effect of the poison, astrid's abilities say if it is of short or long duration.
note: if the target is affected by a poison the poison application stage is skipped until the previous poison is removed.
-Of short duration-
1. stunner = stuns the target for one turn
2. blindness = the poison affects the target's vision for one turn (next roll is with disadvantage)
3.balance = the poison affects the motor abilities of the target (if his attack misses the next turn he falls down).
- Of Long duration-
1. Damage = Poison begins to weaken the target by 1 dmg every 2 turns until removed.
2. mind control: astrid's poison causes the target to "fall in love" for the duration of the effect, each time the attack misses the target takes 2 willpower damage.
3. Exhaustion: Adtrid's poison weakens the target making their movements clumsier (-50% damage)
Skills:
[poisonous]
Poison Claws: Atrid scratches the opponent with her poison covered nails [2dmg + short duration poison if critical]
Poison Burst: Astrid attacks with her blade covered in poison (2 rolls 2 dmg per success + short duration poison on critical)
Blow Poison: Astrid blows a kiss, forming a cloud of poison towards the opponent. (no damage, short duration poison applied)
intoxicating kiss: astrid kisses the opponent injecting poison [no damage applies long-lasting poison]
Poisonous Breasts: Astrid smacks the target between her breasts and begins rubbing them across her face. forcing the target to directly breathe the poison. [blind: 1 dmg per strugle miss, deals long lasting poison if the miss is critical].
Poisonous ass: astrid jumps and catches the opponent between her legs, performing a spin in the air to stamp him against the ring, astrid's sexy ass is on the opponent's face and astrid teasingly rubs it on the opponent's face doing so to breathe the poison from the skin [if this astrid fails it is off-balance for one turn. this attack does 3 initial damage and deals blind: 1 dmg per strugle miss, deals long lasting poison if the miss is critical].
Normal abilities- sweep kick: a low blow that knocks the opponent down (down + activates trample) trample: Astrid mockingly stomps on the opponent while they are on the ground [2 dmg per miss on getting up].
Steal: Astrid swiftly steals an opponent's item.
Use stolen skill : Astrid uses the skill she stole as her own [as written in the opening notes, astrid loses the stolen ability when she receives a critical hit]
Both secrets skills has 5 turns of cooldown.
Secret skill 1 [lifesteal]
Turn 1: Reveal Beauty: Astrid uncovers the veil on her face and reveals her intoxicating beauty [if it hits the opponent is stunned]
Turn 2: Astrid mounts her opponent and starts raping him [blind effect: 1 dmg per miss struggle astrid recovers 1 lp if the miss is critical].
Secret skill 2: [skill theft].
turn 1: reveal beauty astrid undresses before the target who is paralyzed by her beauty [inflicts 1 turn of paralysis if hit]
turn 2: astrid has intense sex with the target causing them to have an orgasm stealing an skill from the mind of her target in the process [4 will damage + stolen ability]
Mary
Mary is a novice fighter, recently out of MMA school. and is looking to gain experience and money. his combat style is quite "unique".
Counter stance: mary sacrifices 1 dmg point to increase her defensive ability for 3 turns [effect: disvantage on target -1 own dmg, counters with a basic attack that deals 1 dmg if the opponent misses his attack].
attack stance: Mary gets into a stance that weakens her defense but improves her offensive abilities for 3 turns [+1dmg + debuff when attacking]
Double Punch: Mary lands 2 direct punches at the target [2 rolls 2 dmg each success] single kick: a kick to the mid zone [2 dmg + down if critical]
Jump Kick: Mary dashes up and jumps to deliver a powerful kick to the target [4dmg (deals 2 dmg self damage on miss)+ down]
Breast slap: mary's hard training has created muscles even in her breasts (although her body was not deformed, she achieved a firmness of steel in each muscle of her beautiful body) which she uses to slap the opponent 4 times trying to seduce him [4 rolls 1dmg per hit + daze if critical]
Smother with breasts: mary presses the opponent's face into her rock-hard breasts and begins to move them causing a mixture of pleasure and pain [blind 2 dmg until she breaks free of hold + daze on critical miss (note: the effect applies after being released, lasts 1 turn and turns do not stack).
hammer ass: mary picks up and smashes her ass into the opponent knocking them down [2 dmg + down]. Submission: Mary strangles the opponent in various ways, causing pain [blind: 2dmg per turn until released].
kick finisher: [only if the target is down] mary takes advantage of the fact that the opponent is on the ground and gives him a strong kick [4 dmg] .
faceesit: [only if the opponent is down] mary grabs the downed opponent and corners them in a corner of the ring then rests her ass on their face and shakes them violently [down: 2dmg per turn until the opponent gets free].
Trample: Maria spreads the legs of the prone target and begins stomping moving her foot in circles [2 continues stomping until the target stands up]
boost attack: mary pushes up against the ropes and uses this boost to run towards the opponent and hit them. [4 dmg + down if critical]
lipstick kiss: mary kisses leaving a mark on the target the lipstick contains pheromones that can daze the target [1dmg + mark] the lipstick mark causes confusion. A confused target makes a roll if it is successful to release the confusion and remove the mark. if it fails it deals 2 will damage to the target [this does not affect the turn]
Liz
Liz is an expert soldier in bare handed combat, her attacks are brutal and she enjoys torturing her opponents.
Skills
Flurry of blows: liz executes a 4-punch combo with her fists on the 2 sides of the stomach and finishes with a hook to the chin [4 rolls 1dmg + down if critical]
Flurry of kicks: liz executes 4 rapid kicks from the bottom up [4 rolls 1dmg + down if critical]
High kick: liz executes a double kick, from side to side on the opponent's head [2 rolls 2dmg]
Genital Hook: Liz slams into the genital area, then grabs and squeezes it hard causing crippling pain [2dmg + paralysis if critical]
Knee to the Face: Liz grabs the opponent's head and knees them powerfully [2dmg + bleed if critical].
Break limb: liz takes a shot to break the opponent's arms or legs [4dmg + break if critical]
Zen strike: liz strikes at localized points, although these strikes do not cause much damage they numb areas of the body fearfully [1dmg + nullify 2 turns].
Breast torture: liz puts the opponent's face between her breasts moving them from side to side coordinating the movement with knees [grab: 2 dmg per turn until she breaks free of the grab + stun if roll falls on critical failure]
Squeeze with legs: liz jumps on her target trapping the neck between her legs, then crosses them and begins to forcefully strangle them [blind: 2 dmg per turn until free]
Spin kick high/low liz performs a powerful kick either in the middle (high) or a sweep (low) the blow is so powerful that it can knock the opponent down: [2dmg + down].
Stomp [only if the opponent is on the ground] liz spreads her legs to her target and starts stomping on their genitals [2dmg per turn until the target breaks free ].
Mount [only if the opponent is on the ground] liz sits on top of her opponent and starts punching them in the face [2dmg per turn until the target breaks free]
Deadly kiss: Liz's saliva contains a drug, which can cause dizziness, fainting, hallucinations. and addiction. [does no damage. If the kiss is successful, roll even or odd, if it is even, the target is stunned, if it is odd, the target suffers hallucinations, if it is critical, it is also rolled even and odd, and if it is even, the target falls unconscious, and if it is odd, the target gets addicted]
finishers (liz chooses the ending)
Become a fan: a target sodomized by violence liz can become her fan by supporting her in battles.
Slave: liz adopts the target as a masochistic slave using him as a training doll and personal servant
Notes:
Break: When Liz breaks a bone, all attacks involving the broken area take a 50% damage penalty. every turn you can try to recover if the recovery roll is successful liz attacks with advantage by crippling the target. (liz only breaks 1 bone per fight the die is rolled even or odd if it comes out even it breaks the arm if it comes out odd it breaks a leg).
Nul: the affected area loses mobility so you can't use skills that involve the area until the effect wears off (2 turns).
Bleeding: for 4 turns the opponent takes 1 damage.
hallucination: the target's vision of reality is distorted [the next 2 turns the shots are disadvantage]
Blackout: The target is knocked unconscious for 3 turns.
Addiction: The target becomes addicted in a sensation similar to sick infatuation. [effect: fall in love]
Tanya
Tanya is a beautiful and sadistic fighter, she is usually excited by the blood of her opponents, rumors say that she is a cured vampire, others that she is a cured zombie, but aside from those comments, the truth is that she loves being stained with blood.
Skills note: all of Tanya's abilities cause bleeding if the hit is critical [bleeding for 4 turns, the opponent takes 1 damage].
Bloody Punch: Tanya forcefully strikes sensitive areas of the target which can cause them to bleed or spit blood. [2 damage]
bloody kick: tanya kicks the target hard to make them spit blood [2dmg]
Bleed for Me: Tanya holds the target between her breasts to stun them with the pheromones while striking them to bleed her breasts [blind: 2dmg until released + non-stacking stun on critical miss].
Bloody kiss: [only if the target is bleeding] Tanya can't resist seeing her opponent's blood and kisses her passionately to drink as much as she can [4dmg if critical recovers 2 damage].
Marked Bloody Kiss: Tanya bites the target hard causing them to bleed, then uses the blood as lipstick to mark the bitten area with a kiss [2 dmg]
sadistic blowjob: tanya kneels to suck the tip of her target's penis, bruising it with her teeth to taste the blood [blind: 1dmg per turn until released, on critical miss Tanya recovers for 1]
Aroused by blood: (only in bleeding targets) when she sees the blood Tanya becomes aroused and seeks to rape him
Turn 1: Knockback: Tanya lunges at the target, pushing them hard[down]
Turn 2: Rape: Tanya throws herself on the target and begins to savagely rape them by running her hand through the target's blood and staining their body, the rape can excite the target [blind: 2 dmg per turn until breaking free if a critical miss occurs on opponent is fascinated]
Bloody heart: [only on bleeding targets] Tanya paints her lips with the target's blood, then draws hearts using the blood and fills them with a kiss [4 rolls 1 dmg per success, fascinates if critical]
Snake hair: tanya can manipulate her hair like a weapon, she uses it in the form of:
Whip: tanya's long hair is squeezed into a whip with which she lashes the opponent up to 4 times [4 rolls 1 dmg per hit]
Constrictor: tanya's hair mimics a python snake and coils around the target squeezing them tightly [blind: 1dmg per miss until released]
Harpoon the tip of tanya's hair forms a sharp point and tries to impale the target [4dmg].
FInisher (tanya decides which one she is going to use)
Become a Fan: Despite being addicted to blood, her beauty manages to overpower the target by turning them into a devoted fan.
Blood slave: Tanya dominates the target and uses it to fulfill her sadistic fantasies.