A few days ago, version 0.2b of the trial version was released. The trial contains four enemies, each with their own animations. One of the enemies is the Succubus. The trial is... well...
It's very nice~
The Succubus has a blown kiss projectile, a hip bump melee attack and two kiss-based grapple animations- one long, standing French kiss and one grounded kiss flurry. The French kiss lasts until you mash out, while the flurry automatically ends once it finishes. I set the animation to loop so you actually get to see it, though. Unfortunately I couldn't get the flurry to happen in a spot where the foreground wasn't kinda in the way.
The blown kisses and hip bumps are scattered all throughout the video, but the first kiss animation is at 0:17, and the second is at 2:33. There's a lot of time in the middle of the video where nothing really happens- turns out, getting her AI to do the animation you want is tricky, especially on a slope. I don't think she was designed for the slopes.
_________________ I know that I said my favorites wouldn't just be big anime tiddy but- but god damn it I like me some big anime tiddy, okay?