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A humble listing of female characters from a variety of media, whose kiss produces adverse effects on their victims.
 
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 Plague Knight

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Frogg

Frogg


Posts : 100
Join date : 2018-07-27
Location : My place of residence.

Plague Knight Empty
PostSubject: Plague Knight   Plague Knight EmptySat Jul 28, 2018 6:14 pm

Plague Knight Untitl10

Description:

A common occurrence throughout the private ranks of the Enchantress’ order is to flaunt one thing or another; their intellect, their strength - and in particularly vain cases, their opulence. Plague knight has no patience for such matters, because he’s already quite firm on the knowledge that he, and he alone, is the greatest amongst that particular gathering of villainous dregs.

Plague knight, furtive and irrefutably diminutive, stows himself always in the dark depths of the earth, out to snatch greatness from beneath the rest of his comrade’s upturned noses. An alchemist by trade, Plague knight’s days are spent realizing machiavellian plans with unfathomable inventions, aided by a sizable workforce - kept in check through the ever-present threat of becoming a lab-rat. Plague knight is determined to be realized for his greatness, to defy, spite and crush those who doubted him as he silently carves his name into the world.

As of current, Plague knight is in the process of creating his magnum opus, the Serum Supernus. A potion said to grant unfathomable power to whoever drinks it, to accomplish their every whim. It would probably make him a few inches taller, too. A final ingredient is required. The "Essences" of powerful beings, human or otherwise. Plague Knight has developed a means to steal Essences from living beings, forcibly removing it from an defeated foe. For someone else with his stature, acquiring such a resource this could be a problem. But Plague Knight strives to prove himself, against all possible odds.

Also, Plague knight is in the process of learning how to slow dance, but that'll be on the backburner for now.

Abilities:
Plague knight prefers to avoid what he calls worthless dusty relics or useless curios. He doesn’t care for magic. Instead, his arsenal mainly consists of Arcana and explosives.


Basic Bomb - Plague knight throws a small, green potion from belt, which explodes into a green gas on contact, dealing 4 stamina damage.

Quintuple Bomb - Five bombs thrown in quick succession, each dealing 1 stamina damage, however a roll is done for each bomb.

Leech Liquid - Taking a moment, Plague reveals out a vial of red liquid, drinking it through a strange straw that hooks into his mask. After this happens, for the next 3 turns, any time Plague Knight deals damage, he is healed 1 willpower. This effect synergises with Quintuple Bomb.

Fake Clone - Disappearing, Plague Knight returns with a copy of himself, taunting the opponent. If they roll under 50, they will attack the fake and receive 3 stamina damage as well as being stunned. If they roll over 50, they will hit the real Knight, even if their attack would've failed. The "clone" will poof from existence after this ability is used. This attack takes priority over the enemy’s.

Enhanced Bomb - Lifting an oversized potion above his head, Plague Knight struggles to throw it for a turn, and if he is not interrupted, will throw it for 6 damage, and the target will have to roll to cure themselves of the poison, taking 1 damage per turn until they roll successfully. If plague knight takes damage while charging this, he will receive this status effect, instead.

Staff of striking - A series of swings to the legs with Plague’s.. Bird staff, dealing 2 damage.

Poison Bomb - An explosive that seemingly does nothing, exploding into a harmless green gas on contact. This poisons on hit, dealing one damage every turn for five turns.

Long Fuse - Plague Knight rolls a glass sphere along the ground, waiting to explode. If the enemy misses their next attack, they will backstep into the explosion, dealing 6 damage.

Potion of Prowess - Swigging a potion, Plague Knight regenerates 1 health each turn until he is hit by an attack.

Berserkers Brew - Drinking yet another mysterious liquid, plague knight glows a faint red. The next attack the enemy does will, instead of doing anything useful, will throw both them and plague knight backwards.

Finisher: Essence Extraction - After defeating an opponent, an extravagant display takes place as Plague Knight takes the Essence from the Foe, manifesting it as a glowing orb. Then he runs off with it, vanishing back to the laboratory. The only way it can be reclaimed is via the old fashion way of knocking him out.
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