Posts : 17 Join date : 2022-04-28 Location : Florida
Subject: Daughter of a powerful Midara (First post!) Mon May 02, 2022 2:04 pm
Daughter of a powerful Midara (DfapM)
Note: This isn’t really a enemy, but rather a type of quest companion that can be more unintentionally detrimental than helpful.
Description: An adult female who wants to escape from the midara’s aggressive and sexual tendencies, though she is one herself. She has powerful magic that she try to Suppress to an extent, but gets released as ether probability magic that increases the chances of suggestive things happening to her or sexual magic that makes even the most normal thing she can do look sexual. Most encounters with one involve humans mistaking her for regular midara, and putting a bounty on her or her being wanted by her mother.
There are two types of DfapM: (The DM can mix and match traits from them both freely) Graceful Flower(GF): GF is very timid and innocent, she wears a dress with a short skirt, (her involuntary probability magic makes wind up turn it, somehow even in caves, showing her cute panties!) and uses regular magic to attack, such as fireballs and ice. She is always very thankful to the adventurer and feels that it’s her fault that they’re attracted to her and tries her best to satisfy that urge without doing to much. An example of an encounter with her is on a path, an adventurer hears her screams as she’s attacked by Midara, who want to make her reunite with her mother forcefully. Upon defeating the midara, the adventurer learns of her situation and offers to help her look for a place to hid.
Playful Tomboy(PT): PT is very energetic and muscular, she wears short jeans and a shirt, (this may sound familiar, but her involuntary probability magic makes wind up turn it, somehow even in caves, showing her amazing abs!) She uses physical attacks, like a quick 1 2 or sweeping the leg. She, as in the name, is very playful and regularly teases the adventurer for their always growing crush on her, but still know that she’s the reason for their desires, it is not that uncommon if she ask the adventurer if they want to satisfy themselves with her body. An example of an encounter is that a bounty has been put on a Midara stealing food. When the adventurer takes the job they will quickly find the Tomboy while inside a shop they spotted her in, trying to get out a window, but failing as her probability magic is making the window close in on her waist, show the adventurer a “nice view” of her butt. When the adventurer pulls her out, they fall over and she lands on there face. She helps the adventurer up, and on realizing she has a bounty on her head for what she thought to be just stealing what she needed, asks if there are any jobs available to pay of all she has done. The adventurer will answer to the only possible job that can pay off the money, being to slay a local dungeon boss Midara. she will try and rush off to said dungeon, before being stop by the adventurer as they want to help.
DfapM in a fight:
Fighting along side the daughter is supposed to be more challenging than normal combat, as the daughter’s crit fails can also affect the pc, but also designed for the daughter to pull some of her weight as to not make the combat too unfair.
The player and the DM can decide whether the player or DM should control DfapM
Graceful Flower:
Willpower:30
Spells:
If GF crit fails a casting, the excess magic gets transferred into probability magic, which makes wind flip her skirt up and stunning the pc with the sight off her panties, as well as putting her off balance.
Dual fireball cast: GF uses magic to make two fireballs in both hands and some what elegantly throws them at her opponent. Both fireballs do 2 damage.
Blizzard :GF uses her magic to summon a blizzard too attack all enemies. It does 1 damage to all enemy midara, if it crit successes it will do an extra point of damage.
Teleport dodge: GF readies her magic for a short range teleport. GF will gain “Teleport Ready” status for 3 turns and will be able to roll again to avoid one attack as long she has the status, it’s not much use now but once sexual attacks her available, if she is attack and has “Teleport Ready” she can directly counter attack with Teleport hip drop and automatically stun her opponent, though it can only be used 3 times per fight, as her ass will start to hurt.
Non Sexual Probability Magic: GF tries to harness her Probability magic against her opponents. Using this is a gamble, it does 2 damage to a single target but the chance for both crit fails and crit successes are doubled.
Support moves:
These moves are the GF attempts to help the pc, via encouragement and unintentional suggestiveness.
A Special Gift: (can only be used once per fight, normal fails don’t apply.) The daughter whispers into the pc’s ear and tells them that after the fight she will give them a “special gift”. On crit fail the PC will be stunned and too distracted by the prospect of the “gift” too attack, on a miss the PC won’t hear her whispering, on a success the PC will gain an attack bonus for 3 turns but after the battle will receive 2 points of willpower damage too then from the “gift”, on a crit success the PC’s face will glow bright red with the prospect of the “gift” and will gain an attack boost for the rest of the fight but after the battle will receive 5 points of willpower damage again from the “gift”. As of the gift itself, it will not be exactly as expected from the pc, but as innocent as GF herself. the dm can decide what they want the gift too be. An example of a “gift” is the GF giving the pc some flowers, with the pc embarrassed about how much they overreacted to the idea of a gift.
Support Cast:(auto)(only works if PC can cast magic) gets close to the PC and channels her magic to improve chances of crit successes (All numbers above 85 are crit successes.) but PC takes 1 willpower damage due to GF being a bit too close.
Sexual attacks:
GF begrudgingly attempts to use her midara heritage against other midara to protect her friend. Can only be used if GF willpower is down to 10.
Teleport hip drop: GF uses her magic to teleport a short distance and directly above a midara’s face. Falling ass first onto it. Auto succeeds and deals 2 damage, chance to down and can only be used 3 times per fight.
Love magic: GF will attempt to use a standard fascination spell, however, it's very volatile, and might be too strong for her own good. Inflicts fascination on a target, if it crit succeeds, it can turn a opponent with 5 max stamina/willpower to her side, or otherwise stun normally, if it crit fails, GF will be off balanced and the target will be so enamored by GF that they will target only GF with their most pleasing attacks for 3 turns.
Hypnotic Family Amulet: GF starts to sway her family amulet at a target, sending it into a deep hypnotic trance. causes standard hypnosis.
Desperation:(Can only be used once at 5 willpower and once per fight.)
Forbidden Panties: GF lifts her skirt up and stuns all who look at it for two turns. Rolls individually for everyone one the field, including the the PC.
Weaknesses:
Exposition: If a Midara's attack or a trap involves taking clothes off targets GF, she'll be stunned for the turn due to the embarrassment of lacking clothes, with the PC taking 3 willpower damage and being stunned to from the view. If the attack only gets rid of a bit of clothing, both GF and PC will get disadvantage for 3 turns, if the attack fully get rids of her clothing, both the GF and PC will get disadvantage and the PC will take 1 willpower damage per turn until GF gets at least some clothing back, and if there's no other choice, GF will attempt to use magic to create something to use to cover herself, such as some big leaves.
Playful Tomboy:
Playful Tomboy is a Physical fighter in contrast to GF. She employs punches, kicks, leg locks, ass attacks, and flirts to gain an edge.
Willpower:30
Non-sexual physical attacks:
If PT crit fails a physical attack, she will trip and falls giving the PC a good look of her ass and stunning them.
1-2 punch: A standard attacking move, does 2 damage twice.
Sweep the leg: A standard downing move, does 2 damage and chance to down.
Suplex: First, binds the target, then if they can’t escape next turn, They’ll suffer 5 points of damage.
Counter: PT gets ready for an enemy attack, auto success, but can only be used after two turns of being used and three times per fight, or it wouldn’t work as the enemy will then anticipate it. PT cannot use it while off balanced.
Support:
Distract: Will target a midara and ether flirt or tease her abs at her, if success, the target will be stunned and have there defense decreased for 2 turns. If crit success, target will be stunned for 2 turns.
Complement: (Can only be used once per fight, fails not counting.) PF complements the PC, but she comes off as bit too sexual due to her involuntary sexual magic. On crit fail, PC will be to distracted by the complement too move and will be stunned. On fail the PC won’t hear her. On success, the PC will gain an attack boost for 3 turns but will suffer 1 point of will power damage. On crit success PC will gain a permanent attack boost for the fight but will suffer 4 points of will power damage. (The reason for less trade off will power cost is because GF Special Gift attack’s willpower damage applies after the fight and not during it.)
Sexual attacks:
PT decides if the midara are going to play dirty, then so will she! Triggers at 15 willpower.
Leg lock: binds a midara with her legs, with her then asking the PC to slap the Midara's ass, if the PC chooses to slap the Midara's ass, it will auto succeed and do 2 damage to the Midara but the PC will get 1 willpower damage from doing so, lasts until the midara breaks free or the PC slaps the Midara's ass.
Upper bust: gets close to her opponent and swings are boobs upward, sending the flying. Does 2 points of willpower damage, but crit successes and fails have double the chance to happen. Triggers automatically after a counter, but can’t stun.
Hip attack: PT gets a running start and turns her peach toward her opponent, dealing four damage, but the PC has too do a willpower check to not stop and stare at the attack in envy. With the check getting disadvantage if the PC has an ass weakness.
Desperation: (Can only be used once at 5 willpower and once per fight.)
All out: PT takes off her clothes so that she’s only wearing her bra and panties, letting the world she her toned and muscular body. She then inflicts major damage on her opponents. Does 2 points of damage 5 times. But afterwards has to pass a turn to put her clothes back on, and the PC is stunned too, on, and as well as after, the turn she uses it.
Weaknesses:
"I swear I don't like girly stuff!": If a Midara's attack or a trap involves putting makeup on or dressing up PT, she'll blush profusely and become stunned, with both PF and the PC getting disadvantage and taking 1 willpower attack per turn until PF first makes a willpower check to get it off her (as a part of her wants to keep it on) and then making a struggle check with advantage to take off smaller things like makeup or high heels, but needing a regular check to take off bigger things like a dress, and if the PC attempts to help her take something like a dress off, they'll take 2 willpower damage as they realize they're essentially helping her undress. Lastly, if for what ever reason PT gets fully dolled up, such as having makeup on, earrings, high heels, a bow, and a dress, she'll become so embarrassed that she'll accidentally make a Tiara appear on her head from magic, unintentionally completing the look of a beautiful princess, causing her to become as bright as a Tomato. With everyone on field gaining disadvantage, with he PC being stunned every other turn on top of that, lasts until PF gets 2 of the smaller items off or the dress. (The DM can interpret this in any way just to be clear.)
DfapM travel events:
Traveling with the Daughter isn’t like traveling with another PC, she’ll have interactive events deepening on the environment, will react to the PC willpower level or willpower average of the party, with events also being for the DM to decide.
Graceful Flower:
Stop and smell the roses: If GF finds any plant life or vegetation she likes, she’ll stop and smell them and show them to the PC. However, due too her probability magic, it’s a gamble whether or not they’ll release aphrodisiacs. On fail, the flowers will release a gas that damages both the PC’s and Daughter’s willpower by 1. On success, the plants do nothing. On crit success, they’ll release a calming scent that restores willpower by 1. On crit fail, an Alurane, or some other midara will appear from the flowers, this can be whatever Alurane or midara the DM wants.
Neat and Tidy...: If GF sees and anything dirty in a mostly clean environment, such as dusty book in a shop, she'll decide that she might as well as be nice and clean it, taking out a handkerchief and either bending down to get something low or getting on the tip of her toes to get something high, both of which might reveal a bit too much beneath her skirt dealing 3 willpower damage to the PC and giving disadvantage if the PC has an ass weakness, she will also bend across a table to clean something, accidently showing off her cleavage, dealing 3 willpower damage to the PC and giving disadvantage if the PC has a boob weakness.
Thankful Damsel: If PC saves GF from a trap or a particularly strong midara attack in a fight, she'll thank the PC personally and may get a bit to hands on, dealing 1-3 willpower depending on how she thanks them, and if GF was saved with her having 10 willpower less, she'll get a bit too excited and kiss the PC on the lips, accidentally dealing 5 willpower damage to them.
Unwitting hypnotist: A family heirloom on GF’s neck will start to attract more and more attention from the PC, can be triggered by DM or Player, when the PC has less than 15 willpower, or a hypnosis fetish.
Playful Tomboy:
The Water’s Fine!: If PT finds a decently sized amount of liquid that she can swim around in, there is a chance that she will. Whether it be clear water, acid that would burn the skin off a normal human, or even lava, she’ll strip down into her underwear and swim in it, her magic protecting her from harm. Deals 1 willpower damage from the sight, but if it’s actual water, then roll to determine if or if not the PC will get in with her. On crit success, the PC will instead reflect on themselves in the water, restoring 3 willpower. On success, the PC convinces PT to get out of the water. On failure, the PC will suffer 3 points of willpower damage from extended exposure to PT’s wonderful body. On crit fail, PC gets in the water, but a siren (or any other water midara if the DM’s Choice) will appear in the water and attack.
What does this button do?: If PC is above 15 willpower and successfully avoids triggering a trap, they will have too roll again as the PT will jokingly trigger the trap, even if it'll effect her too, she'll restrain from doing so if the PC is below 15 willpower.
Cooling off: If the temperature is too hot, PT will start to tug on the top her shirt to let more air in dealing 1 willpower damage to the PC, then she might even take off her shirt if it's really hot, dealing and additional 4 willpower damage, but if the PC can find a way to cool her off, she'll restrain from taking her shirt off, but if that way is a hand fan, depending on who fans her, there will be different outcomes, if PT fans herself, she'll also tug on her shirt to fan in there too, dealing another 1 willpower damage, if the PC fans her, the sight of her happy face and how close they are will deal 2 additional willpower damage but the PC will get advantage for 3 turns in the next fight when PT thanks them.
Arm wrestling!: PT loves to show off her strength, and likes to arm wrestle, so when she is bored she'll ask the PC to arm wrestle her, especially if the PC is a male, and will probably make a bet with the PC. She'll ask once, with the PC being able to decide freely to accept the challenge or decline. But if she really wants to wrestle she'll ask again and put in some suggestion magic into her request, with the PC needing to make a standard willpower check to resist challenge with them rejecting the request on a succeed, accepting on a fail, rejecting the request and realizing she attempted to use suggestion magic on them on a crit succeed, and on a crit failure the PC will be completely fired up for to arm wrestle her and will make extreme and erotic bets with her they're likely to regret. Then if that fails, the PC didn't have a crit success, and she really really wants to wrestle she'll ask one more time, putting even more suggestion magic into her request, prompting a disadvantage willpower check, crit success, success, and failure are the same as last time, but a crit failure making the PC even more fired up than the regular willpower check crit failure, with the PC making an even more extreme and even more erotic bet with the PT, that they're even more likely to regret. The difficulty of the arm wrestling itself is completely depending on how hard PT wants to make it for the PC, she will either play fair and evenly, or she will tease and distract the PC with her words and body, such giving them a good look at her cleavage, and if she really wants to win, she'll use her most devastating tactic... Asking the PC if they like holding hands with her, with the PC suddenly realizing how soft PT's hands are (which may or may not be caused by PT's magic) and will look on the see her smile as she squeezes their hand with her's, completely sapping their strength by that act alone as she then easily takes the win. But will tell the PC she appreciates them enjoying holding her hand. The player and DM can decide the effects of arm wrestling and the bets the PC and PT make with one another, DM or Player to decide when it happens.
Both:
Wind?: No matter where, even deep in a cave, due to probability magic, there's always a chance that a strong wind will come out of nowhere and flip up DfapM's skirt or loose shorts and shirt, prompting a check to see if the PC can look away in time, with it dealing 3 willpower damage on a fail and giving the PC disadvantage on progression checks for 3 turns and can carry over into combat, with the damage and turns with disadvantage going to 5 on a crit fail, with the PC seeing a bit too much of her body. DM to decide when it happens.
Extra weight: DfapM will move differently from the PC, GF moves slower than the PC, while PT moved faster. However, you can get automatic proceeds to areas if you choose to carry GF or get carried by PT, with one of you navigating. But you can only do it twice every five movement turns and you take 3 willpower damage whenever you do it.
Sleep: Depending on the willpower level of the PC, they will have different dreams about DfapM. On 20 Willpower, the PC will dream about DfapM but it’s nothing erotic. On 15 Willpower, the PC will start to have erotic dreams about DfapM in different compromising positions, and will regain 3 less willpower after sleeping. On 10 Willpower, the PC will start to dream the DfapM in different erotic clothing and doing things corresponding to that clothing. On 5 Willpower, the PC will dream that the DfapM is fully nude and that there bodies are moving by themselves and are about to have sex with her, only to wake up at the last second with DfapM nude and in the same bed/sleeping roll with them. Wanting to relive the PC from the sexual distress they caused them, with the players and DM deciding where to take it from there.
Blending in with other Midara: When the time comes for it, DfapM will do their best to use their midara heritage to convince other misses that they’re on their side, or that the PC is “theirs”, it can differ between GF and PT, with either slight changes to their methods or bigger changes, but the ways too do so are never easy. And even then, more intelligent midara can still find her out.
-Make a roll each turn to determine how convinced a midara is of DfapM, you regularly need 3 successes for standard midara but the DM can decide how many successes are needed for other midara that are either dumber or smarter than regular midara. Crit successes count as 2 regular successes, and a crit fail means DfapM is found out.
Kiss related Midara: Both GF and PT will have a similar way to convince kiss related midara, that being to put lipstick on (if available) and shower the PC’s face with kisses, dealing 1 willpower damage per turn until the midara is convinced, with it dealing an extra +1 willpower damage on the turn DfapM convinced the kiss midara as she kisses the PC’s lips. Afterwards, roll to see (or the DM can just decide it) if the kiss midara turns it into a kissing competition with the midara saying she’ll be convinced if DfapM can beat her in a competition to see if DfapM can cover more of the PC’s face in kiss marks than her, both DfapM and the kiss midara make rolls to see whose ahead of the other, whoever gets to 4 succeeds first wins, crit succeeds counting as 2 regular succeeds. With the PC taking 2 willpower damage per turn during the competition and an extra +1 if a crit succeed was rolled.
Boob related Midara:
GF: To convince boob related midara, GF will the midara that she can easily make the PC weak for her, and will ask the PC to stare at her amulet as she’ll gently start to sway her body left to right, the amulet following the motion with the PC’s eyes on it. Eventually the PC’s eyes will start to drift downwards to her boobs, swaying alongside the amulet. Then GF will ask the PC if her boobs are as hypnotic as her amulet, which of course to continue GF’s way of convincing the midara the PC will say yes (definitely not because they’re actually hypnotized or anything! That’d be silly!). With GF gradually pulling up her family amulet until the PC is left staring hypnotized pretending to be hypnotized by her boobs, which will (hopefully) convince the midara that she’s one of them. The PC will take 1 willpower damage each turn and have a chance to be hypnotized every turn GF tries to convince a Midara this way. (This can also be used by PT if she has a family amulet and chooses this option)
PT: To convince boob related midara, PT will simply put the PC’s head between her breasts, showing off how much they love it in her cleavage. The PC takes 2 willpower damage each turn PT tries to convince a Midara this way.
Office Midara: In order to convince Office midara, DfapM will use high heels (if there available for her, if not she’ll ask the Office Midara for some) and catwalk around to prove she’s one of them. If GF is the one convincing the midara, the PC will take 1 willpower damage and have a chance to be hypnotized each turn GF tries to convince the midara this way, and if the PC has an Office lady or high heel weakness they take 2 willpower damage and the chance to be hypnotized is rolled at advantage, but the chance to convince the midara is also rolled at advantage. If the PT tries to convince midara this way, it’s mostly the same, except due to her embarrassment of being in high heels rolls to see if the midara are convinced are made at disadvantage, but are normal if the PC has an office lady or high heel weakness.
Epilogue (SPOILERS):
When the PC finishes what ever objective they were on with the DfapM, If the DM decides so, she'll invite them somewhere private before they leave, somewhere they'll be alone and with a bed. With her then thanking them for the help, with her having a particular way of thanking them...
Unleashed Daughter: 100 Stamina
With a spell that surrounds the room, masking the incredibly powerful magic flowing throughout the room that would have given her way from any mage in about a Mile radius without it, as well as trapping the PC in the room with her, she'll tell the PC that she'll take them to heaven personally, and it's not something they can say no to, with her using magic to alter her clothing and appearance, amplifying her already beautiful looks tenfold. Her power is so potent that only team of adventurers would realistically have a chance against her, and the only reason a single adventure would is that she's playing with them.
Bloomed Flower: Graceful Flower will unleash her power using magic to make the reality around the room seem to warp, and is able to play with the minds of her opponents like dolls.
Will shattering smile: When first using the move, BF will tell the PC how exited she is to finally show them her full smile, with her then giving an adorable, gleaming smile. Deals 2 willpower damage to all opponents, with it auto hitting and stunning the first time she uses it, catching everyone off guard.
Simple blown kiss: A charm spell as old as time, BF will blow a kiss that takes the form of a heart, but amplified incredibly by her powers. Deals 4 willpower damage, and a chance to charm.
Flower petal storm: ET will cause a storm of petals to brush against her opponents with a gentle breeze to go along with it and a calming scent too. Deals 2 willpower damage to all opponents and a chance to charm and fascinate.
Field of Flowers: Using magic, BF will make the entire room seem like it's fading away to a field of beautiful flowers and grass impossibly soft, with BF on the ground admiring the flowers and their sinfully sweet aphrodisiac scents. With her opponents following her in admiring the flowers. Deals 2 damage 3 times to all opponents on field, inflicting charm if 2 attacks hit. She only uses it 3 times a fight, it's doubtful the restriction is from lack of power though.
Wind? Again?: Wind will appear out of nowhere and upturn BF's skirt, giving all opponents a view of her ample ass, inflicting 2 willpower damage to all opponents and a chance to stun, auto stuns if an opponent has an ass weakness.
"Is this seat taken?": Counter, when an opponent attacks BF, if she uses the move, she interrupts her opponent by causing a chair to be propelled to hit behind them and cause them to stumble onto it, with her going to her opponent and asking if she can sit on their lap, her magic making them not even being able to think of refusing her request. Inflicts 3 willpower damage, and an adorabind that deals 2 willpower damage per turn.
It's cold outside: BF suddenly shivers, saying it suddenly got cold, with all opponents suddenly feeling the cold too, but luckily, BF managed to "find" a blanket they can all share. Inflicts bind on all opponents, alternatively, she can offer a single opponent to cuddle with her in the blanket, dealing 3 willpower damage to both her and her opponent, as well as inflicting charm and stun for 2 turns on her opponent.
"What a wonderful day!": BF sends her and an opponent into her own pocket dimension, where 1 second outside is equal to an hour inside, and makes them think they're on a date with her, the pocket dimension can be anything the BF wants, to a lively festival, an exotic island, she can even base it off of different time periods too. She can even create entire false backgrounds in the opponent's head, making them think they're childhood friends and such. Deals 7 Willpower damage and gives an opponent attack down for the rest of the fight. Can only be used on each opponent once.
"I'm Ready to be Pollenated...": BF will pick up her skirt and give everyone on field a peak of her elusive panties, a sight already tantalizing, only for her panties to suddenly fall to the floor, revealing her forbidden pussy to the world, with the rest of her clothes then fading away. With her then asking if anyone wants to use her pussy, a prospect that enraptures all men (and women who are into pussies) on the field, causing them to argue (as politely as possible) who should go first, as if they were kids trying to figure out who gets to go first on the slide. Either way, the sight of BF's pussy stuns everyone for the first turn without fail, with her on the next turn deciding to end the argument in the best way possible, by splitting herself into copies equal to the amount of opponents who want her pussy, with her copies awaiting them with open arms. Inflicts a 3 turn bind to all affected, with each turn getting rid of 1/3 of the willpower of the opponents, but if just 1 bound opponent gets out, BF will recall all of her copies, freeing the rest. with turn 1 stunning the bound, turn 2 being a struggle with disadvantage, turn 3 being a regular struggle, those not effected can assist in the struggles after turn 3 you won't really need to struggle for obvious reasons. BF will only use this attack once per fight, as she thinks she might break someone's mind by using it too much, she might not even use it at all against a single opponent. (And if one of her opponents wants to pollenate a special someone... BF might just teleport that someone in just for them if they aren't already there, with her then using magic to make that someone seem irresistible, but they'll get teleported back when a bound opponent gets out like BF's copies.)
"Can I get some help?": BF will snap her fingers and, out of nowhere, a curtain will appear around her, with her taking off her clothes (with everyone being able to see the outline of her body) and peaking her head out and asking the women if they can help her put something on, and maybe using a bit of hypnotic magic to "convince" them. Deals 3 willpower damage to all opponents first, and all female opponents are inflicted with a 3 turn strong mental bind, which can't be assisted out of by those not effected, each turn getting rid of 1/6 their willpower, helping BF put on her outfit and being expose to her bare body. The outfit BF needs help putting on can be anything the DM decides, an erotic dress, a office lady's outfit, to a catsuit, exploring weaknesses of her opponents. Can only be used once.
Finisher: A gentle night of love...: Once her opponents have no will left to resist her, Bloomed Flower will undress, use her magic to make her body even more irresistible, and beckon them all to bed with her, indulging all of them with kisses and cuddles, pampering them with her curves and body, maybe even creating clones of herself to pleasure more people. However she does it, she won't stop until she sends everyone to heaven.
Earthshaking Tomboy: Playful Tomboy will unleash her power by using it to amplify her already incredible strength, she'll focus on physical attacks, but will still use magic to play with her opponents.
Starting stretches: ET will say she's ready to fight, and will begin stretching, showing off her muscular and curvy body. Dealing 2 willpower damage and a chance of her getting attack up for 3 turns. Will auto succeed the first time she uses it.
Earthshaking 1-2 punch: ET's increased strength leads to her punches becoming even more devastating. Deals 2.5 stamina damage twice.
Name sake strike: True to her name, ET will strike the ground and cause the Earth to shake. (not really, she uses illusion magic to make the room feel like it's shaking as to not draw outside attention, but she can still cause the ground the shake by punching if she wants) Dealing 2 Stamina Damage to all opponents and has a chance to down and off balance each.
"Relax! I'm not going to suplex you!": ET pulls her opponent into a hug, eerily similar to the prelude to her suplex she uses, but she says that she's not going to suplex... But starts counting!? Inflicts an Adorabind that does no damage, but when ET counts to 3 (she progresses a number each turn) she'll, surprise surprise, she'll suplex her opponent dealing 8 stamina damage to them.
"Want me to kiss it?": ET will offer to kiss someone's injuries she caused, If the target has 10 or more stamina damage done to it, they will have to make a check, if the stamina damage is 15 or more, the check will be at disadvantage, if it's 20 stamina damage or more, it will auto succeed. When someone takes her up on her offer, she'll kiss them and heal all their stamina damage and make them feel even better than they were, dealing willpower damage equal to the Stamina damage healed.
Wind? Again?: Wind will appear out of nowhere and upturn ET's skirt, giving all opponents a view of her abs and chest, inflicting 2 willpower damage to all opponents and a chance to stun, auto stuns if an opponent has a boobs or abs weakness.
Punch Me!: ET will taunt her opponent telling them to punch her, using suggestion magic to goad them into punching her abs, with her opponent unable to keep their hands away from her glorious abs after punching her. deals 3 willpower damage and a independent bind that deals 2 willpower damage.
"Man, it's hot!": ET will say how hot she is and snap her fingers, and, tons of electric fans will appear around her, with her saying she's still hot. Luckily, all her opponents suddenly have folding fans in their hands! So they can help! Deals mental bind to all opponents, but instead of the bind doing willpower damage, they fan ET and cool her down, with ET regaining 1 stamina for each turn the cool her down. Alternatively, she can target a single opponent, and when that opponent goes to fan her, she'll thank them, and instead grab their fan and fan both herself and her opponent with it, healing 3 stamina damage from both her and her opponent, and inflicting charm and stun on her opponent for 2 turns.
Arm wrestling time!: ET will flash her abs at her opponents, with a flash of light appearing as well, and when the flash fades, an opponent will be with her at a table, ready to arm wrestle, with the rest of opponents around the table. Both the opponent at the table and opponents around the table will be confused at first, but then they "remember" (which is just the ET using magic to manipulate their memories) that the opponent at the table challenged ET to an arm wrestling match. With the ET in nothing but a bra and panties, and covered in sweat, it's a battle to even pay attention! First make a check if the opponent is able to focus on arm wrestling, if the check succeeds, make a second check to see if they can beat ET in arm wrestling (spoiler, that check auto fails), if it fails, the ET will take her prize in the form of a make out session with her opponent, dealing 10 willpower damage to them. If the opponent fails the first check, they'll be hopelessly distracted by ET's big breasts... Sweaty abs... And gentle hand that they... Win!? When the opponent snaps out of being entranced by ET's body, they'll realize that the beat her in arm wrestling! (Which she, in reality, threw.) And they get to claim their prize! A make out session with her! Dealing 5 willpower damage to themselves and giving themselves attack down and defense down for the rest of the fight. Can only be used on each opponent once.
Prince or Princess?: Using magic, ET will make the entire room seem like it's being transformed into a ballroom, with ET nowhere in sight, only for two sounds of foot steps to be heard coming down from two different stairs, one is ET as a Princess, (in a dress that shows off her cleavage and teases her upskirt) whose sweetness and smile helplessly charms all men who look at her, the other is ET as a Prince, (with still a very noticeable chest and derrière in her outfit), whose handsomeness and guile make all women swoon like hopelessly in love damsels. Deals 10 willpower damage to all opponents, men get attack down for 5 turns, women get defense down for 5 turns.
Finisher: "Wanna Smash?": With her opponents left beaten and entranced, Earthshaking Tomboy will take each of them and will lazily (but still with incredible force) throw each of them into bed, with her then stripping down to her underwear in front of them and walking to the bed, the eyes of the opponents taking in her body fully as she does so. With her then asking her opponents if they, "Wanna Smash"? And there's no way any of them could even think of saying no, with her smiling and... Taking out a Switch with Super Smash Bros Ultimate on it, causing a TV to appear, and start to play it with her opponents, the fact that they even tried to resist her completely gone from their minds as they play with her, in fact, they'll think it's completely normal for her to do this even in her underwear. (It doesn't have to be Super Smash bros, it can be any game the DM wants, like Lego Star Wars, Mario Kart, Halo 3 coop campaign, and even Minecraft.) With after what seems like hours of fun passing with the group having fun, ET will start to send them to heaven one by one, kissing them, letting them touch her abs and boobs, sitting on their faces, her opponents will find nothing wrong with what she's doing, they're just friends after all. Even if she is taking their dicks inside her pussy and giving them a feeling unlike no other!
Finally finished everything except a special something I have been planning for this project, stay in tuned! It will be ready any day now! (Note, I wrote that in 2022, this aged horribly, I'm updating this project again, hopefully I'll finish it.)
Last edited by Random Idoit on Thu Nov 14, 2024 7:18 pm; edited 36 times in total
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DNHumanBeing
Posts : 4008 Join date : 2021-04-22 Age : 21 Location : Jetstream Sam's place
Subject: Re: Daughter of a powerful Midara (First post!) Mon May 02, 2022 8:27 pm
Sniff sniff I smell a tomboy here.
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Random Idoit
Posts : 17 Join date : 2022-04-28 Location : Florida
Subject: Re: Daughter of a powerful Midara (First post!) Sat Oct 19, 2024 10:55 am
Update: I feel like I'm getting close to completing the project, but I'm having trouble with the Epilogue, though it would be spoiling it, could I get some help? Like move recommendations and such?
Present
Posts : 49163 Join date : 2019-12-06
Subject: Re: Daughter of a powerful Midara (First post!) Sat Oct 19, 2024 1:19 pm
Now this is my personal biases talking but I'd love to see the evolved hypnosis move for the Blooming Flower.
Perhaps her hypnosis is now so powerful that she can quickly construct a scenario in her targets mind (for example making them believe they and the BF are on a date, or that the BF is their childhood friend that they are finally ready to confess their feelings to) making them believe it and play along until they break free from their trance.
(Also am I correct in assuming that the DfapM is free to use? Because if so I suspect I'll be working her into my own games in future.)
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Random Idoit
Posts : 17 Join date : 2022-04-28 Location : Florida
Subject: Re: Daughter of a powerful Midara (First post!) Sat Oct 19, 2024 1:46 pm
Yeah, constructing a scenario was an idea I may have had at one point, thanks for bringing it back to my attention! And DfapM is completely free to use. Go wild with it.
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Random Idoit
Posts : 17 Join date : 2022-04-28 Location : Florida
Subject: Re: Daughter of a powerful Midara (First post!) Sun Oct 20, 2024 7:54 pm
I've finally finished it! Feel free to make suggestions if you want, but I think it's ready to be run! And again, it's free to use. (And I probably suck at doing RPs)
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Subject: Re: Daughter of a powerful Midara (First post!)