(This character is intended to be played as both a
player and a
midara interchangeably, although more often the latter.)
Nona Shirin is a white-furred anthropomorphic cat standing at a steady 5'03", often clothed in a bright set of white robes with pink bandings along with a typical pointed witch's hat to match. She's a childish yet surprisingly reliable shopkeeper and alchemist, keeping a small store in her cabin where she sells enchanted cosmetics, potions, and the...
"exotic" plants she grows in her garden. She also has a penchant for baking, resulting in the smells of cake, pastries or other such goods often surrounding her house and joining the forest's comforting atmosphere.
Many of the products she sells use ingredients that only grow in her home, the Amora Glade. Of course, such ingredients aren't natural- she's tampered with the land to create them, pouring many a strange potion into its soil and waters. The forest has been corrupted by such tampering into a twisted dreamscape, love quite literally filling the air as saccharine sweetness now permeates the area. The flora and fauna as well have been altered, including the ones she cultivates, into large-lipped, soft, or otherwise unnaturally comforting and alluring specimens.
AbilitiesCosmetic Arsenal (Passive) - Nona possesses a veritable arsenal of lipsticks, each infused with different effects from her potions. The one she uses is determined by Reapply and will wear off after successfully applying its effect (with the exception of Growth Gloss). She will not be using a special lipstick at the beginning of an encounter.
- List:
Amora Gloss - An intense ruby shade that smells abnormally sweet. Kisses will Charm the target.
Glitter Gloss - A golden shade that sparkles unusually. Critical successes will Fascinate the target instead of Stun.
Dreamy Stain - A calming lavender shade that radiates a slight warmth. Kisses will make the target Drowsy.
Spark Stick - A bright cyan shade that feels like a static shock on the skin. Critical successes will Paralyze instead of Stun.
Growth Gloss - A bubblegum-pink shade that causes the lips to expand. Kisses will deal 1 extra damage for the rest of the encounter, up to a maximum of +3 damage.
Fluster (Passive) - When impacted by a kiss, she will become Flustered. This effect does nothing until applied three times, at which point she will become Stunned. This will also happen on the first application as she's caught off-guard, but only once per encounter.
Sweet Tooth (Passive) - Anything related to sweets or candy will cause her to daydream unless she rolls a success for that turn. If she actually gets ahold of something sweet and edible, the next attack targeting her will auto-hit while she's busy helping herself.
Reapply - Nona takes a turn to apply a new coat of lipstick, choosing freely from her satchel. This cannot miss. Critical success will increase the damage of her next kiss-based attack by 1, while critical failure will do the opposite until Reapply is used again.
Cat's Pounce - Nona takes a leap at her opponent, lips puckered. If it lands, the opponent enters a Bind and takes 1 damage from a peck on the cheek. Her lipstick's effects are applied. Critical success will require two successful rolls to escape.
Blown Kiss - Nona blows a kiss that takes the form of a heart-shaped magic projectile, utilizing the effect of her currently applied lipstick and dealing 1 damage if it hits. Critical failure will cause her projectile to burst, applying the affect to herself (this does not deal self-damage, however).
Delicate Peck - Nona leans in and plants a small kiss on her target's face, utilizing the effect of her currently applied lipstick and dealing 2 damage if it hits. This requires her to be close to her target.
Liplock - Only usable in a Bind. Deals 4 damage and utilizes the effect of her currently applied lipstick. Critical success will strengthen the Bind and require two successful rolls to escape. Critical failure will Fluster her instead.
Double-Scratch - An unusually aggressive but simple attack that she won't often use. Nona strikes once with each paw, claws out. Deals 1 damage for each hit. Critical success deals 1 extra damage instead of Stunning. Critical failure puts her Off-Balance and causes both scratches to miss if it occurs on the first roll.
- Effect Glossary:
A small reference for non-standard statuses used. All others are taken from
https://uponherlips.forumotion.com/t3073-basic-rp-rules-referenceFlustered - After being applied three times, the victim becomes Stunned. (Not applied by any means other than Nona's corresponding passive.)
Drowsy - The target will have disadvantage on non-Struggle rolls for two turns, after which they fall asleep. While asleep, the victim must either succeed on two rolls or take damage to wake up. Critical success will instantly awaken them, while critical failure will skip their turn and make them require two rolls again. (Gratefully stolen from
Dusty)
(Hopefully the balancing here isn't too messy-- I welcome any feedback or suggestions with open arms)