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A humble listing of female characters from a variety of media, whose kiss produces adverse effects on their victims.
 
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 Monster Girl Collectible Card Profiles - Villainesses

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Insomnia

Insomnia


Posts : 662
Join date : 2017-06-09

Monster Girl Collectible Card Profiles - Villainesses - Page 4 Empty
PostSubject: Re: Monster Girl Collectible Card Profiles - Villainesses   Monster Girl Collectible Card Profiles - Villainesses - Page 4 EmptyThu Jan 05, 2023 12:18 am

Vilia

Vilia was once a world famous chemist and mage when she started studying monster girls obsessively. She experimented, fusing different types of pheromones released from most known monster girls with her cigarettes and as a result transformed them and herself into a unspeakably powerful weapon of seduction. Vilia was one of the first monster girls in existence to use cigarettes as a hypnotic weapon, since then it has altered and spread across the world in many different forms. Vilia takes pride in knowing she was the cause of such world-changing effects that she continues to spread her enchanting smoke to everyone she can.

Known Methods: Seductive Body, Seductive Clothing, Hypnotic Smoke, Hypnotic Kisses, Hypnotic Accessories, Magic.

Monster Girl Collectible Card Profiles - Villainesses - Page 4 1pntu010


Statistics:

Seduction
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat1010
Temptation
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat1010
Resistance
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat410
Range
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat1010
Intelligence
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat910

Elements and Resistances:

Fire: 1xWater: 1xEarth: 1xIce: 1xLightning: 1x
Poison: 1xLight: 1xDark: 1x
Blind: ----Zombie: ----Sleep: ----Silence: ----Darkness: Immune
Poison: ----Disable: ----Gravity: ----Petrify: ImmuneDiseased: ----
Immobilised: ----Confusion: ----Doom: ImmuneAllured: ----Item Lock: ----

Skills and Abilities:

Just a Matter of Time. (Passive).
When players enter the battle with Vilia they automatically start with an unlit cigarette in their mouth and a random turn countdown number above their head (ranging from 1 to 20). Once the countdown reaches 0 players will automatically cast 'Fire' on themselves, lighting their cigarette and becoming enslaved, losing the ability to act and receiving "Fumée Forever My Loves" as a passive effect triggering every time it is their turn. Players are unable to overcome the urge to keep the cigarette in their mouth and cannot escape the battle whilst they have one in their mouth. Players may cast 'Water' on allies with lit cigarettes to put it out, preventing "Fumée Forever My Loves" from triggering on their turn but will remain enslaved by Vilia.

Relax My Dahling. 1-turn cooldown.
Vilia targets any Heroine or Villainess with a lit cigarette and begins waving her fan over them, converting them into a 'Barb-e' monster girl. The target will then swap teams and fight for Vilia. The newly converted Barb-e will also receive "Fumée Forever My Loves" as a passive effect triggering every time it is their turn in addition to any abilities they use that turn.

Need a Light? 1-turn cooldown.
Vilia casts fire on a target with a unlit cigarette, causing it to become lit. The target will then become enslaved, losing the ability to act and receiving "Fumée Forever My Loves" as a passive effect triggering every time it is their turn.

Raise From My Ashes. Passive.
Anytime a Hero, Heroine or Villainess becomes KO'd Vilia will walk up to their body and tap ash from her cigarette on their body. The target will then resurrect with full health and become permanently enslaved. Vilia will also put back a cigarette in their mouth and cast 'Fire' on them, lighting their cigarette and causing them to receive the "Fumée Forever My Loves" as a passive effect triggering every time it is their turn.

Fumée Forever My Loves. 8-turn cooldown.
Vilia takes a deep puff from her cigarette holder and exhales a large cloud of smoke over all targets in the battle applying different effects depending on the target affected:

  • All targets with unlit cigarettes inhale her mesmerizing smoke and become immobilized, being inflicted with blindness, silence, darkness, item lock and drained of all MP. Their countdown timer from her passive 'Just a Matter of Time' is reduced by 5 turns.
  • All targets with lit cigarettes or anyone already enslaved will walk towards former allies with unlit cigarettes, when in range they will light their cigarettes causing the target will then become enslaved, losing the ability to act and receiving "Fumée Forever My Loves" as a passive effect triggering every time it is their turn.
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Insomnia

Insomnia


Posts : 662
Join date : 2017-06-09

Monster Girl Collectible Card Profiles - Villainesses - Page 4 Empty
PostSubject: Re: Monster Girl Collectible Card Profiles - Villainesses   Monster Girl Collectible Card Profiles - Villainesses - Page 4 EmptyThu Jan 05, 2023 12:19 am

Worker Bee

Worker Bees are one of the most common monster girls in the world. Although they are relativity weak, they are able to quickly overwhelm targets with large numbers. Worker Bees have a hive mind to each other and there Queen allowing them to aid each other when needed. Worker Bees live to serve there Queen and to build an army for her, targeting anyone female.

Known Methods: Hypnotic Kisses, Honey Feeding, Stinging.

Monster Girl Collectible Card Profiles - Villainesses - Page 4 Ycugne10


Statistics:

Seduction
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat210
Temptation
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat210
Resistance
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat710
Range
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat110
Intelligence
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat110

Elements and Resistances:

Fire: 1xWater: 1xEarth: 1xIce: 1xLightning: 1x
Poison: 1xLight: 1xDark: 1x
Blind: ----Zombie: ----Sleep: ----Silence: ----Darkness: Immune
Poison: ----Disable: ----Gravity: ----Petrify: ImmuneDiseased: ----
Immobilised: ----Confusion: ----Doom: ImmuneAllured: ----Item Lock: ----

Skills and Abilities:

Hive Mind. (Passive)
All Worker Bees are connected via a hive mind, allowing them to naturally be more resistance to conversion then most others causing any charmed counters received to be halved. For every 2 turns that have passed, one new Worker Bee will join the fight.

Sticky Honey Bath. 1-turn cooldown.
Worker Bee coats one Hero, Heroine or Villainess in thick honey, reducing there maximum stats by 15% per turn and immobilizing the target.

Taste of Home. 2-turn cooldown.
Worker Bee consumes her own honey removing all negative conditions and reminding her of her servitude to her Queen, removing all charmed counter from them.

Honey Kiss. 2-turn cooldown.
Worker Bee kisses a Hero, Heroine or Villainess deeply feeding them honey through there lips and mouth. The Target loses there next turn and receive +30% charmed counter and become immobilized.

Call of the Queen. 1-turn cooldown.
Worker Bee stings a charmed counter maxed Heroine or Villainess with her stinger and then cocoons them in honey, causing them to be converted into a Worker Bee in 3 turns. They are unable to act or be cured during these 3 turns.
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Insomnia

Insomnia


Posts : 662
Join date : 2017-06-09

Monster Girl Collectible Card Profiles - Villainesses - Page 4 Empty
PostSubject: Re: Monster Girl Collectible Card Profiles - Villainesses   Monster Girl Collectible Card Profiles - Villainesses - Page 4 EmptyThu Jan 05, 2023 12:21 am

Yuu-Chan

One of the most feared and seductive monster girls known. Yuu-Chan is a extremely talented artist who can turn her drawing into real monster girls. With a love for cigarette holders and furry fashion Yuu-Chan has many ways to quickly and easily seduce and convert targets to do her bidding. It is rumored she once hypnotized an entire community of deviants. Few have encountered her and escaped with there minds intact.

Known Methods: Hypnotic Smoke, Hypnotic Accessories, Hypnotic Gaze, Seductive Clothing.

Monster Girl Collectible Card Profiles - Villainesses - Page 4 Qhrrll10


Statistics:

Seduction.
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat1110
Temptation.
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat1110
Resistance.
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat910
Range.
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat1110
Intelligence.
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat910

Elements and Resistances:

Fire: 1xWater: 1xEarth: 1xIce: 1xLightning: 1x
Poison: 1xLight: 1xDark: 1x
Blind: ----Zombie: ----Sleep: ----Silence: ----Darkness: Immune
Poison: ----Disable: ----Gravity: ----Petrify: ImmuneDiseased: ----
Immobilised: ----Confusion: ----Doom: ImmuneAllured: ----Item Lock: ----

Skills and Abilities:

Artists Impression. (Passive)
Yuu-Chan carries around her enchanted sketch pad and at the beginning of the battle she begins doodling a picture of a 1-star monster girl on it. For each turn that passes up-to a maximum of 10 turns, Yuu-Chan will add more detail to her monster girl picture. For every 2 turns that have passed, Yuu-Chan alters the picture of the monster girl, increasing the star rating by 1, up-to a maximum of 5-star monster girl. Yuu-Chan is immune to all abilities and effects that use smoke or pheromones. Yuu-Chan will instantly counter-attack and trap any Hero who physically attacks her, instantly applying her 'Fur Fascination' ability on them, if she can.

Seductive Smoke/ Want a Cigarette? 5-turn cooldown.
Yuu-Chan takes a deep seductive puff on her cigarette holder as she winks at a target and exhales, engulfing the target in a thick cloud of smoke causing them to receive +20% charmed counter, willingly skip their next turn and become immobilized. Yuu-Chans smoke will remain on the affected square the rest of the battle, reapplying this effect to anyone on that square. If a character passes next to a square affected by "Seductive Smoke" Yuu-Chans smoke will spread to that square and apply this ability's effect on them as well. Targets with 100% charmed counters become brainwashed, losing the ability to act and willingly skipping all their turns as they mindlessly inhale her smoke for the rest of the battle.

If Yuu-Chan is in range of a target who has been brainwashed by "Seductive Smoke" she can activate "Want a Cigarette?" instead, pulling out one of her hypnotic cigarettes and placing it in their mouth, commanding them to light it. When they do targets become enslaved, being converted into a Smoke Slave, swapping teams and fighting for Yuu-Chan. Smoke Slaves will move towards any non-enslaved former ally during their turn and place one of Yuu-Chans hypnotic cigarettes in their mouth, and will light it during their second turn, enslaving the target and turning them into a Smoke Slave also.

Hypnotic Stare. (Passive).
Yuu-Chans eyes spin and spiral around with a hypnotic rhythm causing all targets in range looking at her to quickly become brainwashed. Any target in a 2 square range facing Yuu-Chans direction will begin to walk uncontrollably towards Yuu-Chan during their turn, and become unable to close their eyes, look away from her or move away from her and moving their maximum distance each turn. Targets affected by this skill receiving +20% charmed counter per turn. Any target that receives 100% charmed counter becomes brainwashed, becoming unable to willingly act or move.

Fur Fascination. 1-turn cooldown.
Yuu-Chan removes the trousers of any Hero in range and wraps her fur sleeved hand around there penis, removing there ability to act, causing them to willingly skip their turns. Yuu-Chan will remain rubbing their penis with her fur until they are either enslaved or killed by an ally. For each turn the Hero is trapped in her fur receives +30% hardness counter. If Yuu-Chan uses 'Seductive Smoke' or 'Hypnosis Stare' on the Hero she replaces the charmed counters received into hardness counters. Yuu-Chan can have up-to 2 heroes trapped in this skill. At 100% hardness counter the hero will cum and become enslaved, swapping teams and fighting for her in the battle. Yuu-Chan can choose to turn them into a Smoke Slave at any point once the Hero has been enslaved.

Commissioned Conversion. 7-turn cooldown.
Yuu-Chan targets a nearby target (regardless of charmed/ hardness counter or character state) and shows them the monster girl picture she has been drawing on her enchanted sketchpad causing them to instantly lust to become it. Yuu-Chan drags deeply on her cigarette holder and gently blows the smoke across her enchanted sketch pad and into the targets face, causing them to instantly become enslaved, becoming converted into the monster girl she has drawn, swapping teams and fighting for Yuu-Chan. Yuu-Chan can customize and adjust the monster girl she has drawn, adding or removing aspects of the monster girl, changing their abilities to suit their new look.
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Insomnia

Insomnia


Posts : 662
Join date : 2017-06-09

Monster Girl Collectible Card Profiles - Villainesses - Page 4 Empty
PostSubject: Re: Monster Girl Collectible Card Profiles - Villainesses   Monster Girl Collectible Card Profiles - Villainesses - Page 4 EmptyThu Jan 05, 2023 12:22 am

Zatanna

A powerful and famous magician, Zatanna preforms as both a career and a plan for her to slowly invade and control the governments of the world. Capable of complete control over magic, creating illusions, dazzling Heroes with tricks that eventually cost them their freedom and enslaving Heroines into becoming her seductive Bunny Assistants, Zatanna can be extremely dangerous to everyone. Zatanna always aims to preform for the most powerful people allowing her to control them and get what she wants and using her Bunny Assistants to ensure they can never be freed from her spell.

Known Methods: Seductive Body, Seductive Clothing, Magic, Trickery.

Monster Girl Collectible Card Profiles - Villainesses - Page 4 2xgow510


Statistics:

Seduction
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat510
Temptation
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat610
Resistance
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat410
Range
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat610
Intelligence
Monster Girl Collectible Card Profiles - Villainesses - Page 4 Stat710


Skills and Abilities:

The Greatest Magician. (Passive).
Zatanna is a powerful magician and performer. Zatanna has access to all spell-books, and all spells can be cast during the same turn it is used, regardless of cast time with a Magic Attack of 200. Zatanna is unaffected by any negative conditions applied through spell-books.

Tarot Reading. 1-turn cooldown.
Zatanna makes a Hero or Heroine target choose from 1 of 3 tarot cards she is holding out and chants the chosen tarot card spell upon them, placing the card on their head. Each tarot will inflict random negative effects on the targets. Effects range from slight damage, conditions, negative states and counters to full enslavement and conversion.

Flick and Swish. 3-turn cooldown.
Zatanna spins and waves her wand around, creating a hypnotic spiraling effect that dazzles and hypnotizes all Heroes and Heroines next to her. Hypnotized targets will skip their next turn as they try to come back to their senses, gaining 20% charmed counter and .being inflicted with 'Confusion' condition.

I Need a Volunteer. 3-turn cooldown.
Zatanna requests for a Heroine to aid her for her grand trick. The nearest Heroine will respond, walking up-to Zatanna. Zatanna will then remove their weapons, armor and clothing and dress them in a bunny outfit ready for her trick. Affected Heroines become unable to use "Attack" as a command and gain 50% charmed counter.

Bunny Out The Hat. 8-turn cooldown.
Zatanna begins her grand trick, summoning giant magician hat illusions that cover everyone on the battlefield. During each targets turn their hat will disappear, revealing the target under it and applying affects depending on the state and condition of the target and enhancing them. Targets are randomly swapped around the board when "Bunny Out The Hat." is used.

  • Any Hero with 100% charmed counter becomes enslaved, swapping teams and fighting for Zatanna.
  • Any Heroine with 100% charmed counter becomes enslaved, being converted into a Bunny Assistant, swapping teams and fighting for Zatanna.
  • Any Heroine affected by "I Need a Volunteer" becomes enslaved, being converted into a Bunny Assistant, swapping teams and fighting for Zatanna.
  • Any target affected by 'Silence' condition become unable to use spellbook abilities for the rest of the battle.
  • Any target affected by 'Blind' condition become unable to attack for the rest of the battle.
  • Any target in a 'Trance' fall into a deep trance, requiring 3 physical attacks to remove Trance instead of 1.
  • Any Charmed target become Enticed, becoming unable to target Zatanna for physical attacks and blocking all physical attacks she would receive for the rest of the battle.
  • Any target affected by 'Confusion' condition become Enticed, becoming unable to target Zatanna for physical attacks and blocking all physical attacks she would receive for the rest of the battle.
  • Any target affected by 'Zombie' condition become KO'd.
  • Any target affected by 'Darkness' condition become unable to use all abilities for the rest of the battle.
  • Any target affected by 'Poison' condition become toxic, applying 'Poison' to any ally in range of them for the rest of the battle.
  • Any target affected by 'Petrify' condition are shattered and removed from the battle.
  • Any target affected by 'Item-Lock' condition become unable to be healed for the rest of the battle.
  • Any target that have been damaged take their max health minus their current health as damage.


Bunny Assistants will embrace Heroes and Heroines in range during their turn, preventing them from moving and gaining 15% charmed counter per turn. Bunny Assistants must be KO'd to remove their embrace. Targets with 100% charmed counter whilst being embraced by a Bunny Assistant become enslaved, swapping teams and fighting for Zatanna.
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No one

No one


Posts : 586
Join date : 2010-08-01

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PostSubject: Re: Monster Girl Collectible Card Profiles - Villainesses   Monster Girl Collectible Card Profiles - Villainesses - Page 4 EmptyWed Jan 11, 2023 6:54 pm

You are so awesome I can't even explain how awesome you are.
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