Upon her lips
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A humble listing of female characters from a variety of media, whose kiss produces adverse effects on their victims.
 
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 Drowning Cove

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DNHumanBeing
Lilytrice
PieForPi
forest Assasin
herwillingslave
SnuggleBun
AggronStrong
Lipstick_Brat
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Lipstick_Brat

Lipstick_Brat


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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyTue Jun 07, 2022 8:29 pm

All done! While that goes on, I'll leave this thread alone for a bit in case anyone else wants to jump in and make a contribution, I'll probably do the last of my trio tomorrow.
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forest Assasin

forest Assasin


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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyTue Jun 07, 2022 9:10 pm

Mind having a test run with me?

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PieForPi




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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 2:20 am

Alright, let's see what I can do with this.

Suzu the Saltwater Croc



Appearance:
At first glance, Suzu is towering woman standing at an impressive 7ft tall and a golden tan .She's also just a little bit on the chubby side.  Her back is covered in big dark green scales that extend into a thick powerful tail that drags behind her and ends with the scales forming spikes. Naturally, she has wide hips to help her swing it around. Her eyes are a murky green and she keeps her brown hair cut short.

Her lips are wider than an average human's and usually coated in whatever shade of lipstick she happens to stumble upon.

Preferred Treasure:
She prefers to collect things that are long, thin, and preferably sturdy. Basically, anything she can use as a good backscratcher and/or scrape things off of her scales

Personality:
Despite being taller than most human's and midara, Suzu is actually on the short end for Saltwater Crocodiles, so she's a bit sensitive about her height. She's rather passive when it comes to interacting with the other members of the cove, waiting for others to come to her rather than strike up a conversation on her own. She likes to spend her time just lying on the ocean surface and drifting about in the waves.  

Once a fight starts, she instantly becomes much more aggressive.

Dwelling:
She has a medium-ish sized dwelling in the Cove. Not the largest, but big enough for her to be comfortable in. She has racks that line the walls to show off her collection of 'back scratchers'.  She also has a hammock made out of fish nets suspended from the walls that she sleeps in.

"You messed with the wrong, Croc

Passive Mechanic: Scaly Hide  
Suzu's scales act as a natural armor, protecting her from cowards who won't face her head on.  This gives her +2 Defense against sneak attacks and any attempt to hit her from behind.

Crocodile Kiss
Suzu lifts up her target in a hug and plasters their face with kisses. Deals 2 Damage.

Lunging Kiss
Suzu lunges as her target, tackling them to the ground and planting a big kiss on their face. Deals 1 Damage and Inflicts Downed

Heavy Seat
Once an opponent is on their back, Suzu with sit on their chest, squeeze their head between her legs and press her tail against their crotch. Deals 2 Damage Inflicts a Strong Bind. Can only be used on Downed Opponents

Rolling Escape
For those who try to grapple with her, Suzu has modified the crocodile's death roll to turn the tables on them. By repeatedly twisting her body she can build up enough force to fling her foe off of her. Deals 1 Damage and removed Bind from self.

Bite Force
Suzu couldn't call herself a croc if she couldn't use her teeth. She'll catch whatever her opponent is using as a weapon in her mouth and tear it out of their hands. Inflicts Disarmed.

Blood in the Water
Suzu lashes out with her tail, striking her opponent with the spiked tip. Deals 1 Damage and Inflicts Bleed for 1 to 3 turns.


----


This is what I've got for now. May add more later.


Last edited by PieForPi on Thu Jun 09, 2022 4:12 pm; edited 1 time in total
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Lipstick_Brat

Lipstick_Brat


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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 6:13 am

forest Assasin wrote:
Mind having a test run with me?

What would you like? I'm fully down to flesh out this setting, and for the record I'm ok with anyone making their own Drowning Cove threads without my say-so! Idk if that assumption is made by default around here, so I thought I'd bring it up.

As for Suzu, she looks nice! While I'm not personally crazy for crocs, I know they've got a big presence in this scene and I like how you've played with the monstrous side of what these design can be like with her huge size. Looking forward to seeing her completed  Drowning Cove - Page 2 1f44d
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forest Assasin

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 6:18 am

I would like to face sabrina or ottopi ,my player character is Tobias

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Lipstick_Brat

Lipstick_Brat


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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 6:31 am

Checked him out, I honestly can't help but think he'd just beat Ottopi up and make her cry, lmao. Maybe Sabrina would be a better fit for this? In which case herwillingslave should be able to help you out ^-^

I'd be willing to include Ottopi in the thread as a side character, since we talked about her and Sabrina being friends! For balance I could keep her out of the fight but include her in any pre-fight dialogue and post-fight lewdness. How does that sound?
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herwillingslave

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 6:50 am

I can’t really DM because I start work in a less then an hour and I’m busy after work tonight. If you want to run Sabrina, you could. I more of made her to give you more midara to play around with.
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forest Assasin

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 6:52 am

Lipstick_Brat wrote:
Checked him out, I honestly can't help but think he'd just beat Ottopi up and make her cry, lmao. Maybe Sabrina would be a better fit for this? In which case herwillingslave should be able to help you out ^-^

I'd be willing to include Ottopi in the thread as a side character, since we talked about her and Sabrina being friends! For balance I could keep her out of the fight but include her in any pre-fight dialogue and post-fight lewdness. How does that sound?
that sound nice i can't wait to see the results

Edit: he's a bit rude i knoe but if her caught him in her bind to esrly and use her breasts he will have a hard time to scape her charms ^^

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Lipstick_Brat

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 7:38 am

In any case, I've already got a thread with Ottopi going and I don't wanna make her hog the spotlight, so if herwillingslave is willing (heh) to write Sabrina for you, I'd love to have her be there for moral (and maybe physical if the opportunity arises) support. It could lead to a thread between Ottopi and Tobias later down the line, once it's been established they know eachother?

Besides that, I'm almost done with my third and final major enemy girl (for the time being, anyway). Hope you all enjoy her when she's done!
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forest Assasin

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 7:58 am

All sounds pretty good for me,specialy the one about having ottopi snd tobias meet each other after Sabrina and i can't wait to see what the next girl will be presented to the forum ^^

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Lipstick_Brat

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 8:10 am

Anglais

Appearance:
Anglais stands in the mid 6 foot range with a slender frame, looking almost alien when all you can see is her silhouette. Her skin is a jet black and her hair, long and ragged, is a starkly contrasting white that reaches all the way down to her butt; a strand tends to fall in the middle of her face and settles between her eyes, which usually appear to be totally blank white voids. When alert to danger, furious or otherwise enraptured by strong emotion, dark grey pupils may appear in these blank eyes to reflect her status.

Clothes in her size are difficult to find, so she wears only some scraps of translucent golden silk trailing from her wrists, leaving her body completely exposed. Despite appearing spindly and alien at a glance, Anglais has a surprising amount of meat to her on a close look with particularly large breasts and some squish to her thighs, butt and tummy - though it wouldn't be quite accurate to call her 'curvy'. Her inhuman features consist of a wide tailfin that fans out from her lower back, a jaw that can open unnaturally wide (revealing horrifying teeth) and of course, a lure sticking out from her forehead. It shines a dull golden colour when active, and is otherwise a pale colour.


Preferred Treasure:
Anglais has trouble communicating using words, she she collects things such as picture-books, paintings and other works of visual art she can use to express her thoughts and feelings via pointing. Due to the nature of these treasures, Anglais always keeps a large, thick towel near the entrance to her Dwelling and will insistently dry off anyone that enters her room wet - whether they like it or not.


Personality:
Being from far deeper waters than many of the other Midara living the Drowning Cove, Anglais has a natural inclination towards independence, evident by her ability to casually swim to far away lands in search of her particular favourite treasures without any company. However, due to her past living in the depths of the ocean, her inability to verbally communicate, that predisposition towards independence, her face... Anglais is incredibly touch-starved and secretly wants nothing more than to bundle people up in her arms and hold onto them for their lovely warmth. The power of her lure allows her to occasionally get away with this on the daughters of the sea, but many of them are wise to her tricks and understand the risks of approaching her - you might lose a whole day or two being her cuddle-slave and not remember a thing.

But in that case, why do they still come to visit? Well, Anglais' lure has the power to manipulate illusions, meaning that her abilities are invaluable to the ocean's daughters looking to blend in amongst human beings. Given her cryptic and unpredictable nature (and that you never 100% know what she's trying to say) many sea-girls attempt to appease her with additions to her horde or other various gifts so that they may be disguised by her without having to pay with their bodies. If she's feeling particularly clingy, she might just snatch them up anyway.


Dwelling:
Anglais' dwelling is arranged much like a gallery, not too big, but certainly not tiny. There is absolute no water in it for the sake of protecting the pictures inside, and as mentioned she keeps a large towel by the entrance to make sure nobody comes in while still wet from the sea. She can sleep just about anywhere while sitting up, but her favourite spot is a small collection of pillows and a blanket she's recieved as payment for her services from other Midara - she uses them to comfort her 'victims' and one day wants to own a soft sweater in her size to fulfil the same purpose.


The light of her lure makes your eyelids heavy, and her heartbeat fills your ears...

Anglais is a specialist fighter who, unlike Saaku, preys on humans and Midara affectionately first and violently only as a last resort. By conjuring and strengthening her illusions, she wages battles that become progressively more challenging the more you slip under her spell - a master of Fascination.

Passive Mechanic: Lure
Every time Anglais inflicts Fascinate on an opponent, she gains a level of Lure. Each level strengthens her illusions until they are fully tangible and perceptible to everyone, even those outside of her light's range. In non-combat scenarios, Anglais can exert more physical energy to access higher levels of Lure, but cannot channel that kind of energy if she is embroiled in a fight.

  • LEVEL 1: Visual illusions, perceptible only to those in the presence of her light.

  • LEVEL 2: Visual and auditory illusions, they can leave her light's radius and still keep active, but are intangible and their voices echo in a clearly spectral manner.

  • LEVEL 3: While in Anglais' direct light, the voices of the illusions stabilize and sound believable. They can now touch those who have gazed into her lure and be felt, but it is a teasing, otherworldly touch with little 'weight'.

  • LEVEL 4: Now the illusions can leave Anglais' light and wander off, but their touch is still incomplete. Level 4 illusions are capable of attacking, but deal 50% damage.

  • LEVEL 5: Perfect illusions act as though the genuine article are present, capable of touching, striking and even being tasted (food won't heal you, though). Level 5 illusions are incapable of leaving Anglais' light without becoming Level 4 illusions, so she must be present for them to be at their maximum power.


Seaweed Sway
In a kind of adorably awkward fashion, Anglais 'dances' by swaying her body back and forth, bouncing her breasts and setting her lure aglow.

Chance to inflict Fascinate if the target looks at this display, Critical Success will apply two stacks. Can obviously be avoided by simply closing one's eyes, but the target would have to already know to do so.


Depth's Embrace
A melee grab that pulls a target in and hugs them to Anglais' chest. If the size difference allows for it, she'll sit them on her lap and envelop their face with her soft breasts, smothering them.

Breast smother attack dealing 2 damage and inflicts Bind, deals a point of WP damage each turn and has a chance to inflict Fascinate as the victim becomes enamoured by her chest. The first turn has a 15% chance (role of 85 or higher), second has 30% (role of 70 or higher), third and beyond have 50% (roll of 50 or higher). Critical hits are not counted for damage over time or Fascination ticks, but a Critical Success on the initial grab will have a boosted 70% chance to Fascinate (roll of 30 or higher).


Lure Refraction
Anglais shines light from her lure, conjuring a mirrored image of herself.
  • Level 1 and 2 Refractions do not have Stamina points and cannot be targeted, nor can they attack. They serve only as distractions and will fade after one turn. If the target is attacking Anglais when she has a Level 1/2 Refraction summoned, they roll with Disadvantage.

  • Level 3 Refractions can touch enemies, but cannot deal damage as they are not 'solid' enough. They have a single point of Stamina and serve as a constant Disadvantage trigger to attacks made on Anglais until destroyed. If the enemy fails their attack due to Disadvantage, they destroy the Refraction rather than outright missing the technique.

  • Level 4 Refractions have 5 Stamina and act as essentially mini-Anglaises. They can use any of her abilities that don't involve her Lure for half their usual damage, meaning Depth's Embrace will tick for damage every two turns instead of one to compensate for only dealing 1 damage per turn. Since they are close to being fully tangible with only minor flaws, they're active threats rather than mere distractions and do not provide the constant Disadvantage state of Level 3 Refractions.

  • Finally, Level 5 Refractions have 10 Stamina and are identical to the original Anglais. She can only have one of these active at a time in combat scenarios for balancing.




Lure Memory
Creates an illusion of another person that Anglais has met, or seen in a picture (though since the illusions are based on her perception, the personalities might be skewed or entirely made up).

These clones follow the same pattern as the Refractions, but being that they are obviously not able to be mixed up with the real Anglais, they do not have the same Disadvantage properties at lower levels. If by chance, however, Anglais is capable of creating a mirage of an enemy who has defeated her target before, they must roll to avoid being Stunned by unpleasant (or exceptionally horny) memories.


Lure Satellitea
A strange attack where Anglais creates a disembodied, floating illusion in one of several shapes. They can only really be used once her Lure is at Level 3 or above (unless she's trying to exploit a fetish she's aware of that doesn't require physical contact) but gain their real functionality at Levels 4 and 5, where they can pester enemies for low amounts of damage at range. Some are capable of being used to modify the properties of Anglais or her summons.
  • Lip Satellite:
    A floating pair of ruby red lips with perpetually fresh and sticky lipstick applied. Red is the default, but other colours can be chosen too. At Lure Level 3 and above, Anglais can cannibalize these summons by taking them in her hands and smooching them so hard they pop, using that to apply their lipstick to herself (can also be done by Lure Refractions and Memories).

  • Breast Satellite:
    A floating boob, plain and simple. Anglais has seen enough human breasts in paintings that she uses those as her basis, this is also because human breasts have something she lacks - milk. If Lure is at Level 4 or above, Anglais can sacrifice one of these summons to feed a target milk, healing them for 4 WP/Stamina. Otherwise, these only have the ability to attempt to Smother targets, triggering any breast or smothering fetishes they may have.

  • Hand Satellite:
    Provides all the utilities a floating hand can, being capable of performing a Basic Attack or attempting to grab an opponent's weapon to Disarm them at range. They can also attempt to directly Grab the opponent, limiting the movement of one of their limbs to inflict Disadvantage on their next role (the attack will shake the Hand off and destroy it.)

  • Rod Satellite:
    A black, phallic object that is used for exactly what you think it is. Depth Charge can only be performed if the enemy's mouth is opened or they have an exposed hole down below, they'll plant themselves into said hole and if the opponent doesn't roll a Success to get them out, they'll start fucking the opponent for 4 damage per turn until they are removed. The afflicted can still try and fight while this is happening, but they'll understandable have Disadvantage on anything they try and do besides attempt to remove the dildo. Upon removal, the Rod Satellite will be destroyed. Anglais or one of her summons can also sacrifice a Rod to equip it to themselves as a strap-on, which grants them access to Depth Charge.



Hunter's Horror
Only usable when opponent is bound (via Depth's Embrace, which would end that attack and transition into this one, or with help from Lure Satellites), Anglais opens her jaw to it's full extent to reveal her terrifying teeth.

If the opponent rolls higher than Anglais, they will resist the terror and gain Advantage should they try to Struggle out, a lower roll will set them up for a follow-up attack.


Hunter's Kiss
Anglais kisses her target passionately, hugging them tight to feel their body heat as intensely as she can. If this attack is used after Hunter's Horror, she may leave her jaw open and invade her enemy's mouth with a golden, bioluminescent tongue.

Deals 2WP of damage, 4 if used after Hunter's Horror. 25% chance to Fascinate either way.


Crushing Pressure
Probably the closest thing to an actual, violent Anglais has. The enemy is caught between her thighs and their face is squeezed, all while Anglais lovingly admires her victim and pats them on the head.

Inflicts Bind and deals 2WP for each turn the effect isn't broken. Higher lasting damage due to her thighs not being as squishy as her chest, and also only has a flat 25% chance to Fascinate (may be more effective if the enemy has a weakness to thighs/legs or strong scents, as her crotch will be close to their face).



Non-verbal deep sea mommy joins the Cove! Her ability to level up her Lure allows her to snowball in strength and complexity as fights with her progress, and she serves a role in the general narrative surrounding the Drowning Cove as an important figure who helps the girls blend in among humans. I can see her being a helpful secondary opponent in many threads when one must rely on her services, only for her to be taken by her client and try to indulge herself in them. As always, feedback is appreciated.


Last edited by Lipstick_Brat on Sat Jun 11, 2022 1:24 pm; edited 1 time in total

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 8:15 am

herwillingslave wrote:
I can’t really DM because I start work in a less then an hour and I’m busy after work tonight. If you want to run Sabrina, you could. I more of made her to give you more midara to play around with.

Sorry for the double post but I totally missed this! Mb, I'm willing to DM Sabrina as long as you're fine with it, I'm still getting used to this whole shared character pool thing. I'll start a thread for them now if that's all good, Forest.

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forest Assasin

forest Assasin


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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 8:17 am

Lipstick_Brat wrote:
herwillingslave wrote:
I can’t really DM because I start work in a less then an hour and I’m busy after work tonight. If you want to run Sabrina, you could. I more of made her to give you more midara to play around with.

Sorry for the double post but I totally missed this! Mb, I'm willing to DM Sabrina as long as you're fine with it, I'm still getting used to this whole shared character pool thing. I'll start a thread for them now if that's all good, Forest.
Fine, i'll wait for you to write it up ^^

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 8:29 am

Lipstick_Brat wrote:
herwillingslave wrote:
I can’t really DM because I start work in a less then an hour and I’m busy after work tonight. If you want to run Sabrina, you could. I more of made her to give you more midara to play around with.

Sorry for the double post but I totally missed this! Mb, I'm willing to DM Sabrina as long as you're fine with it, I'm still getting used to this whole shared character pool thing. I'll start a thread for them now if that's all good, Forest.

You are fine. What I created is a starting point, I like to let people run and have fun wi try what I make. I find that it can help her be really developed. Also feel free to let me know if you get move ideas for her and I can add them.
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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 11:04 am

Lipstick_Brat wrote:
Anglais

Another lovely gal! One I'd love to put my Alchemibun up against! The idea of her illusions being so powerful that they become real is super interesting!~
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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 12:25 pm

SnuggleBun wrote:
Lipstick_Brat wrote:
Anglais

Another lovely gal! One I'd love to put my Alchemibun up against! The idea of her illusions being so powerful that they become real is super interesting!~

Thanks! I'd be super down once I peep their sheet, but since their little early appearance has blossomed into Tobias picking a fight with them in his thread, I need to quickly whip up a sheet for the piranha girl enemies - the idea is that they're minor foes without individual names 'n such (though someone could totally make a unique version if they wanted!)

Besides characters, it'd be neat to have more minor foes to have on the way to 'boss' enemies! I mentioned the idea for the piranha girls before I think, they're recycled from Saaku's very early concept as being one rather than a shark.
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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 1:43 pm

Name
Jellyfish Girls
Appearance:
Lesser Midara that laze about the waters of the cove, these soft-headed ladies are as slow as they are numerous! An offshoot evolution of slime girls, these Jellies have adapted to life along the sea with bodies that sport a thick and wobbly watertight membrane to stop them from dissolving in the vastness of the ocean. The first thing you'll notice about them is their head is topped with an exaggerated mushroom cap-like umbrella which wobbles at the slightest motion.
Their bodies are translucent and vary in size, though even the smallest of Jellies never goes below 4'6" in height. They rarely leave the water unless following prey or going for communal bedtime.

A single Jellyfish is easy to handle, slow and predictable, but once more join the fray it becomes more and more dangerous. A single stunning sting from their tentacles could spell the end for a careless adventurer if they get pulled into the cuddle pile.

Preferred Treasure:
Sweets and soft things are these laid back Midara's best friends! You'll often find waterlogged pillows, blankets, teddy bears, and all sorts of cushions wherever these Jellies go, and "sweet" is a hard flavor to find in the ocean! Jellies like to hold in the sweet flavors of candies, fruits, and desserts for as long as they can, often infusing their inner bodies with them!

Personality:
Giggly and sleepy are apt descriptors, as predators of chance they lie dormant until some unlucky soul alerts them or has a brush with their tentacles. A bit dopey, these girls aren't very smart and can be a bit disorganized without someone they respect to give them orders.

Dwelling:
Discarded stuffed animals and mattresses, plushies and blankets of all kinds line the dwelling of the Jellyfish Girls: a long and tall cave where the entire family of Jellies sleep in one big pile. Messily put together, it's likely they were too lazy to ask for the help of a more detail-oriented member of the community and just threw anything where it would fit.

//Little attempt at brainstorming a set of minor foes for the cove! I imagine they won't have many moves and would pose a bigger threat when used in conjunction with other girls who can take advantage of their stunning stings

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 1:58 pm

Aw, super cute! You actually beat me to it :O

I'm just about to send my minor enemy gals with a modified template, so if you wanna make an updated post or edit the original based on that, go right ahead. Otherwise, they're fine the way they are!
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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 2:00 pm

Whoops! Yeah I'll slap them into the new template when you post it!
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Lipstick_Brat

Lipstick_Brat


Posts : 296
Join date : 2022-06-07
Age : 22
Location : Back in business!

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 2:10 pm

Piranha Girls
Minor Midara Enemies

Appearance:
Pirahna Girls are small Midara clocking in anywhere between 3 and 4 feet with fine scales that come in a number of different colours. Red hair seems to be common for them, but black and blue have also been sighted, they typically forgo styling their hair in favour of letting it run ratty and free, since cutting it might damage the fins that protrude from the sides of their heads (they're very sensitive).

While body types vary by individual, many Piranha Girls possess at least somewhat defined muscles due to their aggressive personalities and tendency to get in fights among themselves, other Midara and especially humans. They fight using sharp claws, tough tails that poke out of their lower backs and of course - their prized teeth.

Preferred Treasure:
Of course, this varies from person to person, but most Piranha's love collecting things with the express purpose of chewing on them. This ranges from soft things like pillows and plants, chewy things like gum or rubber and even brittle stuff like planks of wood.

Personality:
While this is not universal, Piranha Girls tend to be fighters at heart and are naturally territorial, seeking out land to claim and fellow Piranha Girls to link up with. The accommodations of the Drowning Cove and the general delinquent nature of it's inhabitants make it quite the popular spot for them, meaning their population in the Cove is fairly high even compared to other more common daughters of the sea.

Just as they have a biological urge to form teams with each other, Piranha Girls also like to follow orders, aware that their strengths lie in places besides their brains. They typically seek out strong personalities and make henchmen of themselves whether the appointed leader wants them or not, with Saaku notably being extremely popular among their collective.

Dwelling:
Since they have a tendency to group up, Piranha Girls are prone to sharing their dwellings in large 'schools' of anywhere from three to twenty individuals. It can get pretty rowdy. These numbers often lead them to try and build 'forts' within their dwellings that can properly accommodate them, also playing into their general predisposition to territorial behaviour. Two schools of Piranha Girls might get caught up in 'gang wars' where they raid each others rooms and engage in mass violence (which for them, involves the typical biting and kissing you might expect).



Piranha Girls have a measly 10 Stamina points each and weak attacks that struggle to pierce through armour, so much like Saaku the shark girl (an idol to many of these little terrors) they rely on stripping their opponents and making up for their lack of physical might with strength in numbers. Piranha Girls rarely operate in groups smaller than three, but a full-sized school could easily count as a raid-boss if you come alone or underprepared. Their ear-fins are, as mentioned, extremely sensitive. Play with them for a chance to inflict Paralysis.


Anklebiter:
A Piranha Girl bites her opponent, usually on a limb. If a Critical Success occurs, they latch on and cause the opponent's next role to be Disadvantaged.


Swarm:
The girls leap on their target and gnaw at them, ripping up their clothes and targeting any chinks or joints in armour, an order to Swarm will include any Piranha Girl that isn't Bound, Knocked Down, Stunned or Paralyzed.

Deals 1 point of damage for every girl involved, the victim has Disadvantage on their next roll as, while they are light enough to throw off with an attack, it becomes hard to move with them crawling on you.


Get 'em! <3
A considerably cuter group attack in which the Piranha Girls pull an opponent into their throng and cling to them as tightly as they can, peppering them with rapid, clumsy kisses. Tastes salty.

Since they're actually trying to keep their targets in place, inflicts Bind and deals 1 point of damage every turn until it's broken. The damage comes in part from the act of being mercilessly smooched, and part from the inevitable nicking from their teeth.


Tripping Goliath
Requires at least two Piranha Girls to combine their turn. One roll has a girl sneak behind her opponent and position herself on all fours behind their legs while the next has the remaining girls charge forward, shoving with all their might. Roll with Disadvantage with 1 girl shoving, normally with 2 to 4 and with Advantage if 5 or above.

If all rolls are successful, the opponent is fully Knocked Down, leaving them vulnerable.


Balanced Scales
A up to 5 girls sit on top of the target, weighing them down and inflicting a stack of Bind. During this time they'll typically mock and humiliate the target and perform some kind of damage dealing effect such as having a girl sit on the target's face or sit on their chest, thumping them in the head with their tail.

Deals 2 damage every turn until Bind is broken, requires Knocked Down.


I'll whip up a base for minor enemies like this to make more fleshed out quests going down in the Cove. Is it possible for me to somehow link to individual posts? I'd love to compile a set of links to all the sheets everyone has put forward on the original post if I can.

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Lipstick_Brat

Lipstick_Brat


Posts : 296
Join date : 2022-06-07
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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 2:13 pm

SnuggleBun wrote:
Whoops! Yeah I'll slap them into the new template when you post it!

Y'know, I originally modified the template way more to accommodate the idea that these weren't individual characters (meaning no need for personality or dwellings) but I liked what you did so much I put them back in lol
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SnuggleBun

SnuggleBun


Posts : 125
Join date : 2022-04-29
Age : 28
Location : Wrapped tight and snuggled up in a snake's adoring coils~

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 2:19 pm

Lipstick_Brat wrote:
Y'know, I originally modified the template way more to accommodate the idea that these weren't individual characters (meaning no need for personality or dwellings) but I liked what you did so much I put them back in lol

Awh, well thank you! Your ideas for the cove are just so fun, it's hard not to imagine a little room for each of them!
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Lipstick_Brat

Lipstick_Brat


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Join date : 2022-06-07
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Location : Back in business!

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 2:39 pm

I'll be sure to go over your character's bio when I can, hope the guys over at the RP board aren't sick of seeing my name pop up by now, lmao - DM me for plans?
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PieForPi




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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 3:58 pm

Lipstick_Brat wrote:


As for Suzu, she looks nice! While I'm not personally crazy for crocs, I know they've got a big presence in this scene and I like how you've played with the monstrous side of what these design can be like with her huge size. Looking forward to seeing her completed  Drowning Cove - Page 2 1f44d

*Blink* They are? I don't think we had any croc girls before this.
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Lipstick_Brat

Lipstick_Brat


Posts : 296
Join date : 2022-06-07
Age : 22
Location : Back in business!

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PostSubject: Re: Drowning Cove   Drowning Cove - Page 2 EmptyWed Jun 08, 2022 4:05 pm

I mean in sort of kissy art/forced shipping in general, I'm not too familiar with the cast of this forum. I always see that one trio of them being drawn (Warner Bros. characters I think?) and it feels like I see OCs who are croc-ladies often. Idk though, maybe just me! Either way, Suzu's a great addition.
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