-The old ruleset applies: the rolls are 1 to 100 even rolls are a success, uneven rolls are a failure.
-Characters are allowed 1 free action, but must otherwise stick to their movepools.
Status Effect
Paralyzed Status- Character will be unable to move next turn and will be unable to dodge the next attack
Charmed Status- The next attack dealt by the midara does +1 Willpower damage
Bind Status- Character will be unable to move and continually suffer 2 Willpower damage each turn unless they roll a 50 or higher and escape
Downed Status- Character's next action is skipped, allowing their opponent to attempt a follow-up
Dazed Status- Character must roll two successes instead of one in order to hit
Cherry Addiction Status- Attacker of the afflicted
Even rolls higher than 85 are considered critical and allows the attacker to follow up with another move
Odd rolls lower than 14 are critical failures, allowing the opponent's next attack to be a guaranteed success
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Name: Ixana Bright.
Appearance: Ixana has long silver hair collected on a ponytail and green eyes when she’s on light “mode” when she changes to dark “mode” her hair turns jet black and her eyes turns yellow, her outfit changes as well in light mode her outfit is a blue plate armor meanwhile when she’s on dark mode her outfit takes a black and red tone.
Personal History: Ixana learned how to fight from his mentor on the king’s army, she became a paladin but some years after she joined the order she succumbed to the darkness commiting countless of crimes, her mentor chased her down and finally defeated her returning her to her old self at the cost of his life, since then Ixana’s purpose was to master her powers both light and dark, after years of training she made it and now she wanders around the world helping those who need it.
After some fights with midaras she ended up becoming part midara that's when she found out that she was able to mimic other midara's powers, with these new skills she continued her crusade to make this a world where humans and midaras can live in peace together.
Move list:
Light mode moves:
- Brave Sword: "Try to avoid this." Ixana double slashes the opponent. Then, she charges energy on the sword, and runs towards the opponent. She stops in mid air, then slashes the opponent in light speed. 2 points of stamina damage and 2 turns cooldown, chance to increase Ixana’s speed making her harder to hit.
- Healing Radiant Sword: "This will make you feel better." Ixana shoots healing energy waves from her sword healing an ally 4 of willpower (can target herself). 4 Turns cooldown.
- Divine Shield: "This will protect you." Ixana creates a protective shield on her target that shields him/her from the next attack. 5 Turns cooldown, the shield cannot be apply to the same target twice in a row or in 10 turns.
- Light Cleansing: "Blessings of the light hear my call." Ixana channels her light powers to cure any negative effect from herself or from an ally. 3 turns cooldown.
- Darkness rush: "Remember you forced me to do this." Ixana drops her weapons, gathers her energy and rushes at her target and hits her opponent with two punches and one kick before blasting her opponent away with a dark blast, dealing 3 points of stamina damage and changing her to dark mode. 3 turns cooldown & and makes Ixana goes into dark mode.
Dark mode moves:
- Blood Cain: "Get ready this is going to hurt you more than is going to hurt me." Ixana focuses her energy gaining power at the cost of her stamina. +1 of stamina damage, she can toggle it on and off taking 1 point of willpower damage every turn blood cain is active. 2 turns cooldown.
- Dark Flash: Ixana elbows the opponent in the face, she then kicks the opponent away and then shoots a full power energy wave at them, inflicting great damage. 5 points of stamina damage, 3 turns cooldown.
- Bloody counter: "Come at me if you dare!" Ixana takes a defense position waiting for her opponent to attack, once she does, Ixana dodges the attack and hits her opponent with a dark pulse of energy, only works with physical attacks, deals 3 points of stamina damage. 3 turns cooldown.
- Purification: "Let's see how do you avoid this." Ixana accumulates all her dark energy and then releases it in a big explosion, once the explosion is over she's back on light mode. 3 points of stamina damage, chance to stun the opponent. 4 turns cooldown & returns Ixana to light mode.
- Vortex Crusher: Ixana spins quickly and elbows her opponent in the face, inflicting a lot a damage and sending them flying away. 5 points of stamina damage and 3 turns cooldown, chance to stun the opponent.
- Final Revenger: "I'm not going to give up! Take this! Ixana grabs her clenched fist as she charges at the opponent and punches them in their face before reverse side kicking them up into the air. Then, she yells as she flies after the opponent and punches them up into the air again. Next, she grabs the opponent by their head and leaps over behind to knee them up further into the air. Finally, Ixana flies up above the opponent and double axe handle punches them down to the ground, inflicting a high amount of damage. 6 points of stamina damage and 4 turns cooldown, chance to leave the opponent on the floor.
- Riot Javelin: "I'll blow you away!", Ixana puts her hand forward and charges a red energy sphere. Then, she shouts "THIS ENDS NOW!" as she draws her arm back, and then she brings her hand forward and fires the attack at the opponent, inflicting a great deal of damage. 10 points of stamina damage and 8 turns cooldown, can be used when Ixana is bound or grabbing an opponent for a sure hit at the cost of 10 points on dark mode.
Common move:
- Midara transformation: "Time to fight fire with fire!" Ixana releases her midara powers temporarily going into her midara form, while she's on this form she can use some of the midara powers she have been learning from her past battles. Lasts 3 turns, 6 turns cooldown. (She can learn one move from each midara she fights, the move in question will be either choosed by the midara creator or by rng)
Midara mode moves:
- Ice Kiss: "This should cool you off for a bit." Similar to the kiss of any other succubus, but forces cold essence into her opponent, causing them to take 2 stamina damage. Ixana regains 1 willpower if the opponent took any stamina damage. Also has a 50% chance to charm and 50% chance of bind her opponent. If she binds her opponent with this attack, she also regains 1 willpower each turn as long as her opponent is bound to her. Can only be used once every 2 turns.
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Name: Liselle, Slimegirl Thief
Appearance: Liselle is a slimegirl that generally takes shape of a 5'5" woman that is is entirely dark red, her liquid form is constantly dripping is it holds a human-like shape shape. Due to this, there aren't a lot of clothes that she can wear that would either fall through her or vice versa except for liquid repellant clothes. Her eyes are white with purple pupil but the rest of her face is red including her small nose and full lips. Her "hair" drips down only up to her shoulder and falls within her shoulders.
Her body widening into a pair of shiny C cup breasts tipped with nipples. Her legs are also similarly smooth, seek and shiny, due to her flowing nature. She has no feet though as her legs end in a puddle underneath her. Although her natural form is red, Liselle is able to change the color of her body, even transparent so that she can be much more difficult to see or even notice.
Personality: Liselle is playful and inquisitive which is what lead her to what she does. Treating life as a game of a sort, she goes about careful and obtain items from anywhere whether it is from to abandon settlements, acting like a pool of water while stealing some coins that are dropped for herself. Liselle is also a bit of a packrat though from the things that she gather, making a stash that can even turn into something like a dragon's hoard but only accessible to her. She does seem to have a moral limitation as she will not take those that do not have much.
Unlike many of her kind, she does have intuitive and intelligent, leading her to learning to how to use the items she obtain and even be able to craft and build with raw materials. In fact, she actually made her own home where she stashes her stockpile of items deep underground where only her liquid body can access.
Combat:
Rapid Regeneration (Passive)- Liselle can pull herself together from many state of damage with some exception. However, winning games all the time would be boring, she sets a limit of how much she can regenerate before she give the match to her playmate. However, if she is fear of dying, she will not hold back. +0.5 stamina per turn if she is in genuine danger (most of the time not).
Slime Body (Passive)- Her unique physiology gives or many advances and some drawback. Physical attacks doesn't do much to her other than distort her form. Elemental attacks have unique effects on her and some are not what people would expect. Finally, it is virtually impossible to grab or bind her because...well...she's a slime girl....maybe if you have a giant jar.
- Spoiler:
Slash- -1 damage
Pierce- -1 damage
Blunt- -0.5 damage
Fire- +0.5 damage. Gives her +1 willpower damage next attack. Immune to one ice effect.
Ice- -1 damage. She needs two even roll to land a hit. Immune to one fire effect.
Lightning- -1 damage. Stunned. Become immune to lightning effect for 3 turns.
Water- Heal 1 damage.
Chemical/Poison- +1 damage. Give her -1 willpower damage and +1 staminad damage next attack.
Kiss- Liselle grabs the other person with half of her body and kisses them on the lips. -2 willpower per turn, easy to escape binds (roll 2 dice, need one to succeed), and leads to Deep Cherry Taste
Deep Cherry Taste- Liselle slips her
self tongue in and twines with the other person's tongue and end up drinking a bit of herself. For some reason, she taste of a mild cherry soda. Sadly she doen't come in any other fruity flavor. -3 willpower per turn, easy to escape binds (roll 2 dice, need one to succeed), and inflects Cherry Addiction for the match: kiss are more likely to succeed (roll 2 dice, one to succeed) for the match.
Slimed!- Liselle throws some of herself at the other person. When it lands on them, the slime part will move on its own and feel, caress, and grope on whatever part they are attach to. She also uses this when snatching items far away for hoarding purposes.. -2 willpower per turn. Must use an action to remove her slime off.
YOINK!- Being a very skilled thief, Liselle can sneak a bit of herself and steal the weapon from the other person. She is also charming enough to steal hearts as well. Disables all attacks that relies on the weapon. Requires one success roll to retrieve from her slime pseudopod. Can only be used once per match.
Slimeshift- Liselle learn how to shift her body to mimic the physical form of others. While it gives her great options to escape, it can also be used for offensive and defensive purpose. The main limit is that she has to shift into something of the same size. Mimic target's physical moves. Loses this form when using engulf or takes 5 stamina damage.
Solid Liquid Snake- Liselle can make herself transparent and blend in with her surrounding. Requires 2 successful rolls to hit her until next attack. Next YOINK! is automatically successful. Can use engulf outside Slippery when wet but requires a succuess roll.
Slippery When Wet- Liselle can leave a trail of herself in front of behind her that if they step on the trail, she will try to make them fall by sliding under them. Sometime used to troll hall janitors. Inflicts down.
Engulf- Liselle surrounds all of herself around the other person and tries to engulf them with her slime body while they are down. She doesn't engulf their face though as she is aware of others' need to breath. Downed target is automatically hit. Binds target. Leads to the following moves.
Liselle Spa- Her entire body, vibrates and form waves and grooves to ease out the tensions (and the will to fight) out of whoever is inside of her. She would also make a nice waterbed too. -2 willpower per turn.
Liquid Pleasure- With her liquid shifting body, she can touch, caress, kiss, lick, suck anywhere on the person's body, at the same time. However, such multitasking would also make it almost impossible for her to firmly hold them in her. How many licks does it take to
get to the tootsie roll center make someone orgasm?. -5 will power. Target can automatically escape Engulf.
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(if I mess up on the rules somewhere, let me know ._.)
Liselle just finished with a small grasshopper mouse for a snack and was ready to roam again. Problem is that she really didn't have a plan together being a bit far from civilization and with nothing to obtain, not even an abandon place. There were no roads either so no merchants either. There was a dirt path though so Liselle find solace in that she can either find someone or it leads to civization. As she follows the path, she notices what appears to be a campsite and a figure occupying it there. Elated, she decided to collapse from her female form to the ground as a puddle and creep closer to the campsite to take a peek around.